All,

A short while ago Mojang released Minecraft 1.13.2 containing a couple minor bugfixes, and we have now also updated.

Before proceeding please note the information in the Minecraft 1.13 and Minecraft 1.13.1 threads. Minecraft 1.13.x is a major update from 1.12.x and there are many changes you should be aware of.
Also please note that Spigot 1.12.2 is still receiving some important fixes, so updating on a weekly basis is advised if you are still running this version.

In order to get 1.13.2, simply run the latest BuildTools with the required arguments.
Code (Text):
java -jar BuildTools.jar --rev 1.13.2
If you haven't used BuildTools to create a server jar yet, it is suggested you first read the 1.8 announcement and the additional BuildTools info thread.

BungeeCord is also updated and can be found on Jenkins.

Enjoy,

PS: Since a lot of people have been asking, you can always find JavaDocs for previous versions on our Nexus: Spigot-API and Bukkit
All,

Builds for Minecraft 1.13.1 are now available. Because this is a bugfix release to the unstable 1.13 version, we will now only be supporting 1.13.1 for the 1.13.x series. All current 1.13 users are advised to update to 1.13.1 after successful testing.

For information about 1.13.x in general, you should please read the initial thread: https://www.spigotmc.org/threads/328883/. The information contained within is still valid and should be followed.

We expect that in approximately two-three weeks 1.13.1 will become the recommended version of Spigot, and support for 1.12.2 will also be dropped.

It is not expected that 1.13.1 contains any significant regressions compared to 1.13, however caution is still advised. In particular there have been significant changes to multiworld support and caution is advised when using existing worlds. This is not to say there are known issues, but rather that I do not feel comfortable recommending it until there has been substantial community testing.

A note about updates
It is a common misconception that Spigot only updates with Minecraft versions. This is incorrect, and new Spigot versions are generally released every day. There have been over 200 new versions released in the last month or so. You should use the /version command to check if you are up to date, and if not re-run BuildTools to get the latest version. It is important to stay up to date, especially around new releases.

~md_5
*** Please see https://www.spigotmc.org/threads/336415/ for information about 1.13.1

Dear SpigotMC Community,

It is my pleasure to announce that development builds for the Minecraft 1.13 release are now available. I will outline important considerations/changes below, but it is important that you read this post in its entirety, including the original 1.13-pre7 section. Even if you have already read that part, please read it again as it is still very much applicable.

In terms of server preparation, we have now added 1.13 to the "Tested Minecraft Versions" resource field, as well as created a new field called "Native Minecraft Version". This second field has two choices - "Legacy (<1.13)" and "1.13". If you are a developer you should please set this field to indicate what api-version you used to program your plugin, as it will no doubt be an important consideration for server owners looking to update.

*** Spigot 1.12.2 worlds must be converted using CraftBukkit/Spigot and NOT Vanilla.

In terms of API changes between 1.13-pre7 and 1.13, there is the following to note:
  • DyeColor.SILVER has been replaced by DyeColor.LIGHT_GRAY. A legacyValueOf method is provided for conversion.
  • New coral blocks have been added, and the existing coral fans updated to be Waterlogged, rather than Directional.
  • New tags have been added, and outdated ones removed.
  • Dolphin and Fish now extend WaterMob.
  • LivingEntity Swimming APIs and events have been added.
  • EntityChangeBlockEvent has been updated to use BlockData
  • EntityPotionEffectEvent has been added as a beta event.
  • Legacy serialized ItemStack conversion has been improved.
  • Scoreboard related text length limits have been increased.
  • Byte setData methods have been removed from the Block interface to prevent people using them incorrectly in 1.13 plugins.
Please note that stability rules don't apply, and the API may be...
The Spigot Community Server is once again up and running. The server runs a recent snapshot build (currently 1.13-pre7) and is available for all members to play on.

You can play on it as you wish (survival, creative), but please make sure to respect the gameplay of others. That is if you have access to creative, don't leave valuable resources everywhere or target players in survival. Those with over 100 posts on the forums are eligible to be promoted to a rank which has access to creative. Being banned from the server will also lead to you being banned from the forums.

The server configuration is open source, so if you want to see something changed, consider submitting a pull request.

We are most interested in using this server to find bugs which are not present in either Spigot 1.12.2 or Vanilla 1.13-pre7. If you find any, please report them to the issue tracker linked below, after doing appropriate testing on the aforementioned versions. In particular note that there is currently a significant number of Vanilla bugs, and it is very important that you do not waste our time by reporting these.

The main world was generated on 1.12, however there is a secondary world named "aquatic" that was generated on 18w11a. Please note that due to ongoing world generation changes, this world is liable to frequent resetting.

Server: play.spigotmc.org
TeamSpeak: talk.spigotmc.org
Configuration / Issues: https://github.com/SpigotMC/SpigotCraft

E: Tester = 100 posts, Helper = 500 posts. Reply below with your MC name.
EDIT: Time has been moved an hour earlier to 04:00 UTC

This Wednesday we expect to be performing some maintenance on servers affecting both spigotmc.org (these forums) and hub.spigotmc.org. We expect that both services will be down for a period of up to 15 minutes, and that the forums will be down for up to an additional 15 minutes.

You can follow any updates on our Twitter.

~md_5