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I read your forum post about plugin development on Visual Studio Code.
Maybe you already solved the problem, but I would like to tell you...
I'd like to suggest create a new child page about Spigot plugin development in Visual Studio Code.
But it seems I have no...
That is not may be correct, because
there is no onEnable code in snippet.
So shadwphenixx, please check onEnable in your code.
I mean, it seems there is two CommandClass instance.
For one instance, you store your data.
And for the other one, you get your data. But HashMap...
I agree to PiggyPiglet.
Shadwphenixx, it seems you calling setExecutor method with "new CommandClass()" insted "this.cmdClass" on onEnable in Main...
Sorry for my misreading.
I'll try another way...
This replaceAll method in your code doesn't work, because getMessage method returns string without player name.
You might what to call setFormat...