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I can definitely add this
Looking back at this project there is a lot of things that I did wrong. I plan on fixing it in the coming days. Here is a refactored version...
Dariasc updated BankNotes+ with a new update entry:
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Set the block type to Material.PLAYER_HEAD and then get the BlockState cast it to Skull set the owner (Don't actually know if it will work)
What are you trying to accomplish? Materials represent the Minecraft name ID's it can be an Item and a Block
Material.SKULL no longer exists, there are Material variances for the different Skull's...
Did the println show up?
Why not use Bukkit's inbuilt coloring methods, I would also recommend using a Enum for managing lang files
Maybe try with EntityDeathEvent and check if the Entity is instanceof Item
Yeah, remember to define Object type