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Separate names with a comma.
What I do for multiple pages is I split the collections of the item I want to put in the menu into “chunks” using Iterable.split(correct me if I...
I found this: https://www.spigotmc.org/threads/methods-for-changing-massive-amount-of-blocks-up-to-14m-blocks-s.395868/ maybe that can help you
Shouldn’t there be a walking speed settings per user that you can set to 0 to freeze?
Check p is null before using it, same for land object
There is an existing plugin that can do this, I actually made one, it’s even for the same purpose. Anyway, how I did it was pretty easy.
Suppose so, maybe uploading without saving the map and than loading it again will work too if it’s possible. Not too sure about that
You could store them in an array and use a random te get a rabdin spawnpoint and remove it when it's used
Worls have some data file to identify them, remove this from your back up or it won’t work for more than one instance
Open Source means you can use and improve the code, but claiming it as you own depends on how big of a change you make to the original source....
Might want to close the statement and resultset? Also, why are you assuming that callback and the name are never null, might want to add a check...
You’re not changing the lines of the sign so of course it won’t update.
I’m not sure if it matters performance wise. I would put it all in 1 database if possible, then you have all the data in one place.
I suppose you ment INNER JOIN, definitely handy for that.
Make a list of them and save that to the player’s id and loading should be easy to do after that.
I don’t recommend using player objects, I suggest you use UUID’s. Maybe try printing the array before/after that peace of code where it’s being...