☀ UltraDoubleJump [1.13-1.16.4] ☀ - Anti-cheat Bypass | Extensive Features | Highly Customizable 2.0.4

UltraDoubleJump is a simple, light but highly customizable double jump plugin with holistic features

  1. springbreezex
    Native Minecraft Version:
    1.16
    Tested Minecraft Versions:
    • 1.13
    • 1.14
    • 1.15
    • 1.16
    NOTICE: Contact me if you are using Anti-cheat plugins that may conflict with the plugin. I will take it into consideration. Thanks! Discord: https://discord.gg/fy32EMundx

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    Are you finding a double jump plugin for your own server with everything customizable? Here we are!

    UltraDoubleJump is a simple, light but highly customizable double jump plugin with holistic features. Using this plugin allows players to jump higher and farther. It can be used in any server, especially the lobby server, according to your own demand.

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    - Cooldown features with custom CD time (Can be disabled)
    - Disable double jump in specific worlds
    - Boss bar timer with CUSTOM format (With various colors and segment styles of the boss bar)
    - Action bar message (Message on jump/timer message)
    - Title message when Jump (Custom fade-in, lasting, and fade-out time)
    - CUSTOM Sound effect (with custom volume and pitch)
    - CUSTOM Particle effect
    - 100% Configurable
    - Anti-Cheat bypass SUPPORT (NEW)
    (Current supporting Anti-cheat plugin: AntiCheatReloaded, NoCheatPlus, Spartan)
    Contact me if your anti-cheat is not listed here.

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    You can set your own CUSTOM jumping strength.

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    Using UltraDoubleJump as transportation in a lobby ser. Allowing players to view the map in a more diverse way.

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    An example of using UltraDoubleJump in a gun/PVP server. Boosting the flexibility of players' movement, UltraDoubleJump can be set as an extra ability that can stimulate their game experience.

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    The following are the commands of the plugin:

    /udj - to check the double jump help menu.
    /udj toggle - toggling the ability to use double jump
    /udj toggle <player> - toggling specific player's the ability to use double jump
    /udj on/off - turning the ability to use double jump on or off
    /udj on/off <player> - turning the specific player's the ability to use double jump on or off
    /udj disabledworld - check the world names which players are not allowed to trigger double jump
    /udj status - check the status of yourself
    /udj status <player> - check the status of the specific person
    /udj reload - reload the configuration of the plugin

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    The following are the permission of the plugin:

    ultradoublejump.use - if the player can trigger double jump event (default: true)
    ultradoublejump.toggle - if the player can use /udj toggle/on/off (default: true)
    ultradoublejump.toggleplayer - if the player can use /udj toggle/on/off <player>) (default: op)
    ultradoublejump.disabledworld - if the player can use /udj disabledworld (default: op)
    ultradoublejump.status - if the player can use /udj status (default: true)
    ultradoublejump.statusplayer - if the player can use /udj status <player> (default: op)
    ultradoublejump.reload - if the player can use /udj reload (default: op)

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    Code (YAML):

    general
    :
     # Whether players require the permission "ultradoublejump.use" to use the double jump ability
      permission_enabled
    : false
      # When the players with the permission "ultradoublejump.use" disabled their double jump ability, whether they can fly or not.
      fly_enabled
    : false
      # The strength of the jump.
      # Larger the number, larger the jumping force.
      forward_offset
    : 3
      upward_offset
    : 2

    options
    :
     # Player will not be able to use the double jump ability in the following worlds
      worlds_disabled
    :
       - disabled_world
      # Whethere there is a cooldown between two consecutive double jump.
      # "time: " is the cooldown time (in ticks, 20 ticks=1 second)
      # "timer_update: " is the timerbar update time, smaller the value smoother the bar (in ticks, 20 ticks=1 second)
      CD
    :
        enabled
    : true
        time
    : 100
        timer_update
    : 20

      # Whether actionbar message will show up when the player triggered double jump
      # There are two types which can be put in the type blank. "timer" or "message".
      # timer will show up the cooldown timer bar in action bar after player double jump,
      # and show the readymessage when cooldown is done.
      # message will show up the message at the instance player double-jumped
      actionbar
    :
        enabled
    : true
        type
    : "timer"
        message
    : "&f&lYou Jumped!"
        timer_symbol
    : "|"
        timer_format
    : "&7[%timer%&7]"
        readymessage
    : "&a&lYour doublejump is ready!"

      # Whether title message will show up when player triggered double jump
      # fade_in, last and fade_out are numeric value which controls the time of title message fading in, lasting for and fading out (in ticks).
      # Main title and subtitle are the messages shown.
      title
    :
        enabled
    : true
        fade_in
    : 10
        last
    : 70
        fade_out
    : 20
        maintitle
    : "&aFly upon the sky!"
        subtitle
    : "&7Plugin done by SpringBreezeX"

      # Whether the boss bar timer will show up after player triggered double jump
      # You can set your format with the time placeholder {timer}
      # BarStyle can be found in https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarStyle.html
      # BarColor can be found in https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarStyle.html
      bossbar
    :
        enabled
    : true
        color
    : RED
        style
    : SOLID
        format
    : "&7DoubleJumpTimer: {time}"

      # Whether sound will be produced when player double jump.
      # Sound type can be found in https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html
      # Sound pitch can be set between 0.0 to 2.0 inclusively (default is 1.0)
      # play_to_self can set whether or not only the player himself/herself can listen to the sound.
      sound
    :
        enabled
    : true
        type
    : "ENTITY_FIREWORK_ROCKET_LAUNCH"
        volume
    : 1.0
        pitch
    : 1.0
        play_to_self
    : false

      # Whether particle will be spawned when player double jump.
      # Particle type can be found in https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
      # If REDSTONE has been chosen as the type, you may set the color of the particle providing the RGB code.
      # Amount is the particle amount being spawned.
      # play_to_self can set whether or not only the player himself/herself can see the particles. (Reducing the lag)
      particle
    :
        enabled
    : true
        type
    : "SMOKE_LARGE"
        amount
    : 10
        play_to_self
    : false
        redstone_r
    : 0
        redstone_g
    : 0
        redstone_b
    : 0

      # Whether or not applying slow falling effect to players.
      # time(in ticks) is the lasting time and delay(in ticks) is how long the effect is applied after the triggered.
      slowfallingeffect
    :
        enabled
    : true
        time
    : 60
        delay
    : 20
        hide_particle
    : true

    #Typing "none" in the messages holder can disable the message sent
    messages
    :
      plugin_reloaded
    : "&aUltraDoubleJump has been reloaded!"
      no_perms
    : "&cYou do not have permission to use that command!"
      turn_on
    : "&b&lUltraDoubleJump&7>> &fYou have turned &a&lon&f your double jump ability."
      turn_off
    : "&b&lUltraDoubleJump&7>> &fYou have turned &c&loff&f your double jump ability."
      turn_on_by
    : "&b&lUltraDoubleJump&7>> &f%user% have turned &a&lon&f your double jump ability."
      turn_off_by
    : "&b&lUltraDoubleJump&7>> &f%user% have turned &c&loff&f your double jump ability."
      turn_on_who
    : "&b&lUltraDoubleJump&7>> &fYou have turned &a&lon&f %user%'s double jump ability."
      turn_off_who
    : "&b&lUltraDoubleJump&7>> &fYou have turned &c&loff&f %user%'s double jump ability."
      status_yes
    : "&b&lUltraDoubleJump&7>> &fYour doublejump status is: &a&lON."
      status_no
    : "&b&lUltraDoubleJump&7>> &fYour doublejump status is: &c&lOFF."
      targetstatus_yes
    : "&b&lUltraDoubleJump&7>> &f%user% doublejump status is: &a&lON."
      targetstatus_no
    : "&b&lUltraDoubleJump&7>> &f%user% doublejump status is: &c&lOFF."
      target_not_online
    : "&b&lUltraDoubleJump&7>> &fThe target is not online."

    placeholder
    :
      on_text
    : "&a&lON"
      off_text
    : "&c&lOFF"
     

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    You can show the status of the player(whether he/she is turning on the ability) through the placeholder %ultradoublejump_status% if you are using PlaceholderAPI.

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    1. Put the plugin (.jar) into your plugin folder.
    2. Run your server and generate the default config file.
    3. You can set your own messages and settings in the config file in the plugin folder (/plugin/ultradoublejump/config.yml)
    4. Enjoy! :)

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    1. You are not permitted to redistribute any part of the resource in any form without my consent.
    2. You are not permitted to modify the code of the resource without my consent.
    3. You will not be alerted if the "Terms of Use" was modified.

    If you face any obstacles or find any bugs, feel free to DM me or finding me in discord server (https://discord.gg/fy32EMundx). Also, you can suggest any features that you want, and I will work on it if I can. But try not to leave a one-star comment just because the feature in your mind is not included in the plugin :(
    Looking forward to seeing your appreciation! Your support is my motivation.

    KonStar likes this.

Recent Reviews

  1. iFantomeN
    iFantomeN
    5/5,
    Version: 2.0.0
    Had some minor difficulty with something, but got in touch with the devs fairly quick to have a look at it. There's other plugins like this, but not with the amount of customizations that this one offers :) Will be using it on my community server.
  2. ws6r24
    ws6r24
    5/5,
    Version: 2.0.0
    A VERY nice plugin :), easy to set up, full of potential and updates rapidly, hope to see more in the future
  3. WTMTW
    WTMTW
    5/5,
    Version: 2.0.0
    VERY LIGHT DOUBLEJUMP PLUGIN~
    Players on my server benefit from this plugin
    Please continue to update more features, come on!
  4. HKMCIUS
    HKMCIUS
    5/5,
    Version: 1.0.1-BETA
    Not bad!This plugin is working well on my server!~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  5. H0tKinsS
    H0tKinsS
    5/5,
    Version: 1.0.0-BETA
    Very light yet configurable and flexible plugin!
    Been searching for a plugin like this 4ever.
    1. springbreezex
      Author's Response
      Thanks for your review! :)
  6. ZacharyMSL
    ZacharyMSL
    5/5,
    Version: 1.0.0-BETA
    nice plugin

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    1. springbreezex
      Author's Response
      Thanks :)~~~~~~~