Minor bug fix: opening /menu if potion is not found in inventory.yml
⚗️PermanentEffects⚗️ - [1.8 ~ 1.17.X] - Let your players have permanent potion effects! 220.127.116.11
Let your players have permanent effects, even after death!
- Request: buyable non-permanent potions effect
- In config.yml "FORMAT_HIGH_NUMBERS", if enabled, high numbers will be formatted, you can modify the suffix in messages.yml
Player still get potion effect on relog with disabled potion.Added:
Check update on login, check config.yml
Minor bug fix in GUI, in some versions the potions were buggy.
Added auto-potion readder when drunk potion's effect is finished.
Fixed wrong plugin loading on older versions
- pe.cmd.menu for /effects menu
- pe.cmd.reset for /effects reset <player>
- /effects reset <player> - reset player's potions
- REPLACE_WITH_HIGHER_AMPLIFIER - boolean
- how the versions are loaded, added support for both java 8 and 16.
- /effects - Error thrown when executing from console
- "PLAYER_COMMAND_ONLY" in messages.yml
Added chat messages for "not enough money" and "not enough perms" errors. added metrics
Modified how lore is handled, removed "fixed" lore.
Added lore scheme, owned, not owned, max level.
Added support for HEX colors, see comments in messages.yml
Modified inventory.yml to choose where potions are placed.
15: SPEEDSwirlio likes this.
Page 1 of 2