⚗️PermanentEffects⚗️ - [1.8 ~ 1.17.X] - Let your players have permanent potion effects! 1.7.0.1

Let your players have permanent effects, even after death!

  1. [1.7.0.1] Minor bug fix

    MrBast
    Minor bug fix: opening /menu if potion is not found in inventory.yml
  2. [1.0.7] Added new feature ~ Request

    MrBast
    Added:
    • Request: buyable non-permanent potions effect
    Removed "material" from potions.yml
  3. [1.0.6.2] Added suffix to high numbers, K, M, B, T

    MrBast
    Added:
    • In config.yml "FORMAT_HIGH_NUMBERS", if enabled, high numbers will be formatted, you can modify the suffix in messages.yml
  4. [1.0.6.1] Added check update on login and fixed saving data.

    MrBast
    Fixed:
    Player still get potion effect on relog with disabled potion.​
    Added:
    Check update on login, check config.yml​
  5. [1.0.6] Minor bug fix, added auto-readder when drinking potion

    MrBast
    Minor bug fix in GUI, in some versions the potions were buggy.
    Added auto-potion readder when drunk potion's effect is finished.
  6. [1.0.5.1] Fixed plugin not loading on older versions

    MrBast
    Fixed wrong plugin loading on older versions
  7. 1.0.5 - Added permissions, new command, new feature

    MrBast
    Added:
    1. Permissions:
      • pe.cmd.menu for /effects menu
      • pe.cmd.reset for /effects reset <player>
    2. Commands:
      • /effects reset <player> - reset player's potions
    3. Messages:
      • PLAYER_RESET_SUCCESFUL
      • PLAYER_NOT_FOUND
      • CMD_NO_PERMS
      • MISSING_ARGUMENT_PLAYER
    4. Config.yml:
      • REPLACE_WITH_HIGHER_AMPLIFIER - boolean
      New update checker
    Changes:...
  8. Added 1.17.1, Changes on multi-version system, fixed minor bugs

    MrBast
    Changes:
    • how the versions are loaded, added support for both java 8 and 16.

    Fixed:
    • /effects - Error thrown when executing from console

    Added:
    • "PLAYER_COMMAND_ONLY" in messages.yml
  9. Added chat messages and metrics

    MrBast
    Added chat messages for "not enough money" and "not enough perms" errors. added metrics
  10. Added Lore feature and HEX color support

    MrBast
    Modified how lore is handled, removed "fixed" lore.

    Added lore scheme, owned, not owned, max level.
    Added support for HEX colors, see comments in messages.yml

    Modified inventory.yml to choose where potions are placed.

    Code (YAML):
    potion-slots:
      11
    : INCREASE_DAMAGE
      15
    : SPEED
    Swirlio likes this.