❓ How ❓ Simple, Lightweight Help Menus Redefiner 1.1

Redefine new help menu for any purpose by command /how [subject]

  1. _ReflexShow_
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    • 1.14
    • 1.15
    • 1.16
    • 1.17
    • 1.18
    Contributors:
    reflexLabs
    [​IMG]
    [​IMG]
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    Code (Text):

    hows:
      version: v1.0
      settings:
        enablePlugin: true
        prefix: '&7&lHow »'
        enableSound: true
        howSound: ENTITY_PLAYER_LEVELUP
        showInfoAboutPlugin: true
      messages:
        listMessage: '&6&l» HOWS LIST &7(Try to click on subject)'
        listItemFormat: '&6&l» &7&n{how}'
        noSuchSubject: '&cNo such subject, &7try /how list'
        unknownCommand: '&cUnknown command, use &7/how help'
        notAvailable: '&c&lSorry!&c This option aren''t available currently.'
        isOffline: '&c&lSorry!&c This aren''t online currently.'
        noPermission: '&cYou do not have permission to do that.'
        reloadMessage: '&adata have been reloaded successfully!'
     
    Code (Text):

    hows:
      firsthow:
        enabled: true
        permission: none
        sound: ENTITY_PLAYER_LEVELUP
        description:
        - '&7This is your &7&lvery first &7how!'
        - '&aFeel free to edit/add more hows to &7hows.yml &amanually.'
     
    Code (Text):

       how.*:
          description: unlocks all permissions
          default: false
       how.to:
          description: permission to use how [subject]
          default: true
       how.list:
          description: permission to see hows list
          default: true
       how.force:
          description: permission to force how on any player
          default: op
       how.reload:
          description: permission to reload all files
          default: op
     

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Recent Updates

  1. Compatibility update for all versions
  2. Jar file updated
  3. Small fixes

Recent Reviews

  1. DjJewl
    DjJewl
    5/5,
    Version: 1.0
    This is a good and easy to use plugin But i would love to see an ingame editor for it!
    1. _ReflexShow_
      Author's Response
      Thank you for your review!
      Sounds good, but I want to keep this resource lightweight as much as I can, an in-game editor will duplicate the size of the jar so currently I prefer to keep it simple, maybe in the future :)