[1.15] TreeGravity 4.3.1

Chop entire trees down with just one swing!

  1. [4.3.1] mcMMO hook bug fix

    Dudenn
    Title says it all. The mcMMO + TreeGravity hook broke after the 1.15 update, and has been fixed.

    Let me know ASAP if it is not fixed for Classic mcMMO, as I was only able to test with normal mcMMO @ExodusXIII

    As always, let me know in the discussion section if you have any suggestions or find any bugs. Thanks!
  2. [4.3.0] 1.15 update, new leafdecay, "realistic" fall methods, QOL additions, bug fix

    Dudenn
    Hello all, nothing major in this update but some quality of life changes and bug fixes:
    • updated library with spigot 1.15.1 and updated API to 1.15.1 in plugin.yml
    • added new leafDecay setting that limits decayed leaves to those broken to those directly near the tree's trunks, and does so immediately. In order to enable this feature, make sure leafdecay is enabled and set leafdecayspeed to 6.
    • added 2 new fallMethods: "realistic.pop" and "realistic.break", which do the same...
    erDUKE21 likes this.
  3. [4.2.2] Bug Fix: Server crash with massive trees

    Dudenn
    • Title says it all. Servers would crash if the tree was larger than ~15,000 logs. Maybe the reason why Treegravity doesn't work with EWG for some players.
    galacticwarrior and iCaitlyn like this.
  4. [4.2.1] McMMO hook fix, Immediate LeafDecay, Fortune & Silk Touch for OreSweeper

    Dudenn
    [4.2.1] McMMO hook fix, Immediate LeafDecay, Fortune & Silk Touch support for OreSweeper
    • Issues with McMMO compatibility should now be fixed. They were caused by a change in McMMO's experience.yml file where the parent section "Experience:" was changed to "Experience_Levels:", sorry it took me so long to solve the issue.
    • Now there is a setting for immediate LeafDecay, just set "LeafDecay.speed" to "5" and the leaves will decay instantly. This setting will most likely...
    iCaitlyn and SlimeDog like this.
  5. [4.2.0] Log Pile Method, Leaf Decay, config.yml changes, additional structure protection

    Dudenn
    [4.2.0] Log Pile Method, Leaf Decay, config.yml changes, additional structure protection

    Summary:
    • Added new Log Pile Method (tgType = 5). It makes the tree’s logs fall in a pile similar to other gravity methods.
    • Added LeafDecay for Lumberjack methods. Will make leaves in the general area of the tree quickly dissipate. Can change the radius of leaves that decay, and the speed at which they decay.
    • Increased built in structure protection to check for...
    iCaitlyn and LoneDev like this.
  6. [4.1.2] Bug fix where mushroom trees weren't felling

    Dudenn
    See the additions from update 4.1 at this link

    In update 4.1.2:
    • bug was fixed where mushroom trees wouldn't fall like they did in previous updates

    Let me know of any other bugs you encounter in the discussion section. I'd also love to hear your suggestions for the plugin there as well. Enjoy!
    galacticwarrior likes this.
  7. [4.1.1] Code overhaul, 5 new config settings, and bug fixes

    Dudenn
    [4.1.1] Code overhaul, 5 new config settings, bug fixes

    Summary:
    • Changed the code so that treegravity methods are classified differently in the config.yml. ALL old commands will still work, and change the config.yml exactly to what you want the plugin to do, so if you only use in-game commands, you can ignore this part. More details below
    • There are 5 new Config Settings: allowedWorlds, fallMethod, dropMethod, randomLogDrop, oreSweeper. See details below....
    galacticwarrior likes this.
  8. [4.1.0] Code overhaul, 5 new config settings, bug fixes

    Dudenn
    [4.1.0] Code overhaul, 5 new config settings, bug fixes

    Summary:
    • Changed the code so that treegravity methods are classified differently in the config.yml. ALL old commands will still work, and change the config.yml exactly to what you want the plugin to do, so if you only use in-game commands, you can ignore this part. More details below
    • There are 5 new Config Settings: allowedWorlds, fallMethod, dropMethod, randomLogDrop, oreSweeper. See...
  9. [3.11.0] added mcMMO support, new configs and commands relating to mcMMO

    Dudenn
    Added mcMMO support, so that every log you chop down with TreeGravity gets counted as XP in mcMMO.

    New config.yml variables:
    • mcmmoCompatable mcmmoHook[true or false]: Toggle this on or off to choose whether you want TreeGravity to work with mcMMO.
    • mcmmoXpMultiplier[double between 0 and 1]: change this to a double value between 0.0 and 1.0. This variable directly influences the amount of XP given to a player when they chop down a tree....
    PsychoLynx likes this.
  10. [3.10.0] Added sounds, new config setting that handles default permissions

    Dudenn
    New config settings with 3.10.0:
    • defaultUserPerm: [true, false]
    • sound: [none, scream, falling, treefiddy, creepy, LOTR]

    Wanted to get this out before I'm out of town for a few days. Cleaned up the code a lot, hopefully it runs better. I didn't do much testing since I'm just trying to get this out ASAP to solve the Permissions issues that have been popping up. There is now a config setting to disable/enable the default permission of "tg.user", instead of the plugin...