[1.8.7]Gringotts+ (Unofficial Release) 2.7.6

Continued development of the original Gringotts Plugin

  1. Acharige
    [​IMG]


    Updated to 1.8.7!

    Before I go any further, I would like to add that this is not my plugin, however development by the original developer(s) seem to be on hiatus...for quite a while. That being said, this was a plugin that has been used on multiple RPG servers and I, myself have even used this in the past, so I updated it. I've made a few modifications to the original plugin (http://dev.bukkit.org/bukkit-plugins/gringotts/), so it now can support 1.8.

    Everything else below (even the picture) is a copy/paste of the original plugin, as it functions are the same.

    Gringotts is an item-based economy (currency) plugin for the Bukkit Minecraft server platform. Unlike earlier economy plugins, all currency value and money transactions are based on actual items in Minecraft, per default emeralds. The goals are to add a greater level of immersion, a generally more Minecraft-like feeling, and in the case of a PvP environment, making the currency itself vulnerable to raiding.

    • Item-backed economy (configurable, default emeralds)
    • multiple denominations with automatic conversion (for example, use emeralds and emerald blocks)
    • Storage of currency in chests and other containers, player inventory and ender chests (configurable)
    • direct account-to-account transfers commands
    • optional transaction taxes
    • fractional currency values (fixed decimal digits)
    • Account support for Factions, Towny and WorldGuard
    • Vault integration
    • Updated to 1.8!
    • May/may not work with older versions of Vault, WorldGuard, Towny, and factions. Works with Java 7.
    Includes all other fixes/additions from the original Developers.

    Download the plugin and place it in your craftbukkit (or spigot)/plugins folder
    Usage

    Storing money in an account requires a Gringotts vault. A vault consists of a container, which can be either chest, dispenser or furnace, and a sign above declaring it as a vault. A player or faction may claim any number of vaults. Vaults are not protected from access through other players. If you would like them to be, you may use additional plugins such as LWC or WorldGuard.

    Player vaults

    Place a sign above a container block, with [vault] written on the first line. If it was created correctly, the sign will display your name on the third line and you will receive a message that the vault has been created.

    Faction vaults

    Place a sign above a container block, with [faction vault] written on the first line. If it was created correctly, the sign will display your faction's tag on the third line and you will receive a message that the vault has been created.

    Towny vaults
    • To make a vault for your town: place a sign above a container block, with [town vault]written on the first line.
    • To make a vault for your nation: place a sign above a container block, with [nation vault]written on the first line.
      If it was created correctly, the sign will display your town's or nation's tag on the third line and you will receive a message that the vault has been created.
    User commands

    /money
    Display your account's current balance.

    /money pay <amount> <player>

    Pay an amount to a player. The transaction will only succeed if your account has at least the given amount plus any taxes that apply, and the receiving account has enough capacity for the amount.

    /money withdraw <amount>
    /money deposit <amount>

    Withdraw an amount from vault storage into inventory, or deposit from inventory to a vault.

    Admin commands

    /moneyadmin b <account>

    Get the balance of a player's account.

    /moneyadmin add <amount> <account>

    Add an amount of money to a player's account.

    /moneyadmin rm <amount>

    Remove an amount of money from a player's account.

    /gringotts reload

    Reload Gringotts config.yml and apply any changed settings.

    Metrics

    We use metrics to collect stats! We only collect basic information such as cpu info, plugin version type, and players online. If you want to see everything, click on the graph.
    Go into plugins/PluginMetrics/config.yml to disable stat collecting if you wish.

    Documentation/Setup

    https://github.com/Acharige/Gringotts-/blob/master/doc/configuration.md

    As the original developers have, I too, will keep this plugin open-sourced. The source code for unofficial development of the Gringotts plugin can be found here: https://github.com/Acharige/Gringotts-

    From before, if you are looking for a 1.7.10 update, I've also updated it, and that can be found here: https://github.com/Acharige/Gringotts-/releases

    I hope to continue supporting this plugin, and if you find any issues while using it, feel free to let me know through PM, and I'll be able to respond whenever I get a chance. :)

    I'll continue supporting the plugin at least until the original developers decide to pick up where they've left off.

    All credit goes to: @ebenwert, @Muder_Is_Tasty, and @Squidicc, for creating this plugin in the first place.
    inkdrak, Aecnoril and MasonManley like this.

Recent Reviews

  1. Guarana_SUI
    Guarana_SUI
    5/5,
    Version: 2.7.6
    great plugin, what are you using to add the item to the mob lootable? woud be really nice to know thanks
  2. Marian666
    Marian666
    5/5,
    Version: 2.7.6
    O my god what usefull plugin..............................................................................!
  3. Jinxed
    Jinxed
    5/5,
    Version: 2.7.6
    Okey, this plugin its just freaking awesome!I love it and it is making a great RPG experience !It offers so much more than the ordinary ECO.
    I wish only the author/contributor is still active so he can update it one more time and help out the Spigot community!!!Really it is such a shame to see such a good plugin go to waste.
    There is a need of a urgent update for the Massive Core/Faction support!
    Never the less thanks to the author/contributor for the current update!
    I hope i will see the Gringotts up to date and running!!!
  4. brainy_smurf
    brainy_smurf
    5/5,
    Version: 2.7.6
    I don't know what all this fixes, but I can say it definitely DOES fix that annoying "SLIME_BLOCK" I've been living with... so thank you!

    Feature Request: PLEASE make it so Gringotts can use DamageValues w/ block IDs when defining currency denominations (like for using different colored wools as different denominations), and/or add NBT Name + DV support.

    Plain Block ID #'s w/ no apparent DV support really makes this more limited than it needs to be!

    Anyway, great work on rescuing this plugin!
  5. Garulan
    Garulan
    4/5,
    Version: 2.7.6
    Awesone Plugin! But I find a bug with /town deposit (Towny Advanced) command: when I try to deposit in the town bank I can do it for only 8 units (I try with other material but it's the same)...
  6. ModdyLP
    ModdyLP
    4/5,
    Version: 2.7.6
    great work ! I have some ideas for Improving the Plugin. I cant Pm you so i notice you here. Contiue your work, its really nice
  7. Cuballende
    Cuballende
    4/5,
    Version: 2.7.6
    great!, can u add support for custom names? ill be very happy if you make that, Thanks for updates for this plugin :)
  8. MasonManley
    MasonManley
    5/5,
    Version: 2.5.7
    Great! Love this plugin. Glad to see it is back. Please keep updating! :*
    1. Acharige
      Author's Response
      I will once something breaks and may add some new features in the future :P
  9. saphiria
    saphiria
    5/5,
    Version: 2.5.7
    Awesome! Thanks So Much!