AnimatedFrames 4.11.2-SNAPSHOT

Animated images on item frames!

  1. Fix

    inventivetalent
    Attempt to fix #97
  2. Fix

    inventivetalent
    Fixed an issue related to a bounding box update in one of the latest spigot releases (#94)
    Jonah_Ferguson and Nightshade73 like this.
  3. Click Events!

    inventivetalent
    If you find this plugin useful, feel free to visit my store to get it from there or throw over a donation :)
    • It's now possible to attach click events to frames
    • Allows for creation of clickable areas on frames which can let the player execute commands
    • Use /afaddclick <Frame Name> <Command>
  4. Speed!

    inventivetalent
    If you find this plugin useful, feel free to visit my store to get it from there or throw over a donation :)

    • Updated MapManger with major speed improvements!
  5. Floor/Ceiling Frames!

    inventivetalent
    If you find this plugin useful, feel free to visit my store to get it from there or throw over a donation :)

    • Support for item frames facing up & down! \o/
  6. Increased animation distance

    inventivetalent
    • added config option maxAnimateDistance to allow for an increased distance at which animations are played (this requires the server distance to be increased as well)
  7. Paper fix

    inventivetalent
    • fixed PaperSpigot issues (#89 / #88)
    • added console log about generation progress
    Jonah_Ferguson and CustomWorldYT like this.
  8. caching | frame switching

    inventivetalent
    • added caching of image data to improve the performance of existing frames (requires MapManager 1.6.0+)
    • added /framecontent command to dynamically change content of frames to that of another
    Jonah_Ferguson and CustomWorldYT like this.
  9. 1.13 support

    inventivetalent
    • added 1.13 support!



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  10. Start, Stop, Pause commands

    inventivetalent
    • added commands
      • /afpause - pauses a running frame
      • /afstop - stops a running frame (same as pause, but resets to the first frame)
      • /afplay - starts a stopped/paused frame
    • thanks for the suggestion by @melerpe on GitHub