AntiFastMath 1.0.3

Detects and kicks players using optifine fastmath

  1. Fix false positive x2

    DefineOutside
    Fix the same issue as the last update, just more effectively. Previously I took into consideration X, Y, and Z movement as a small movement, and now I only consider X and Z movement as that is what this "anticheat" checks.

    tl;dr: Fix false from jumping repeatedly
  2. False positive

    DefineOutside
    Fix false positive with small movements. Doesn't affect detection speed.
    TecnioDev likes this.
  3. Removed debug messages

    DefineOutside
    Oops, forgot to remove debug messages
    TecnioDev likes this.