AntiLootSteal 2.6

Adds a pickup delay to stop other players stealing the killers loot.

  1. Fix UUID error and Warns players that they didn't get the kill

    imjack16
    If you want the players to be warned that they didn't get the kill make sure than WarnPlayersNoKill is set to true.
  2. Bows now count as player damage

    imjack16
    Fixed
  3. Most damage dealt option

    imjack16
    Changing the option MostPlayerDamageWin to true will cause the person who dealt the most damage to get the players loot rather than the player who got the the last hit. This currently only works on mobs. You now also can use a %player in the configurable friend messages.
    The above feature was requested by NmExHunTeRz.
  4. Fixed NPE

    imjack16
    Just bug fixing.
  5. Wrong version

    imjack16
    I uploaded a older version this one should work fine.
  6. Fixed no message bug

    imjack16
    Should be fixed.
  7. Bug fix

    imjack16
    There was a small bug whilst reading the config the plugin should work fine now.
  8. Factions update

    imjack16
    This update now allows you to set it so the players faction members can take the items. Supports both FactionsUUID and the latest version of factions using Mcore.
  9. Recode and supports friends!

    imjack16
    After having this up for a while I felt it needed to be rewrote. It supports all 1.8 and all the old features however now I have added the ability to allow players to add friends to take there loot (useful whilst pvping). The commands and other details are on the overview page.
  10. Monsters and Mob update

    imjack16
    Delete your old config or back it up (for copying messages). This update allows selected worlds to have AntiLootSteal enabled(Big thanks to duper51& his server freakingfactions.com) . I have also added in selection to enable AntiLootSteal for mob drops (You can disable it in the config). I also have added an option to allow you to show or not show the message telling the player he/she has x amount of time to loot the items.