ASkyGrid V5.0.1

A Skygrid Plugin!

  1. Tastybento
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    Source Code:
    https://github.com/tastybento/askygrid
    Contributors:
    tastybento
    A SkyGrid

    [​IMG]
    Story
    You find yourself marooned on a block in a sky of other blocks. Is this hell? Or heaven? Don't fall!

    What is SkyGrid? It is a never-ending grid of blocks that are spaced just far enough that you have to jump from one to the other. It is an open world so you can go anywhere and build what you like, but there's danger from falling all the time. You can accomplish challenges set by the admin or just do your own thing. If you make it through a portal, you'll see the Nether Grid and if you find the End Portal (at 0,0) you will get to the End Grid!

    Features
    • Turnkey SkyGrid - just install and you're done!
    • Fun challenges to complete and customize
    • Each player can place a Welcome Warp Sign to enable other players to warp to them.
    • Warp signs can provide protection around an area!
    • Players can have multiple home positions (option)
    • Admins can customize which blocks form the grid
    • A Skygrid Nether
    • Based on my ASkyBlock plugin
    Challenges GUI
    [​IMG]


    Here is the challenges.yml file.
    Code (Text):
    ##########################################################################################
    # Challenges
    # Rewards and required items have to be described using Bukkit Materials
    # and be exactly correct
    # Do not use Type Id's - they will not work
    # Challenges can be one of three types - inventory, island or level.
    # inventory - means the player must have the items on them
    # collect - means the items have to be within 10 blocks of the player
    #           entities are also supported, e.g., COW.
    # Challenges can be repeatable only if they are inventory challenges.
    # Permissions can be given as a reward and commands can be run to give other rewards.
    #
    # Reward Commands - commands can be run when a challenge is completed and repeated
    # Commands are:
    #    rewardcommands:
    #      - command1
    #      - command2
    #    repeatrewardcommands:
    #      - command1
    #      - command2
    # The commands are listed and run in order. Do not put a / in front of the command.
    # The token [player] will be replaced with the player's name.
    # Example:
    #    rewardcommands:
    #      - pex promote [player]
    #      - heal [player]
    #      - warp winner_circle [player]
    # If a command fails, it will be noted in the console. Commands are run as console.
    #
    # The format for POTIONS is as follows:
    #
    # Format POTION:NAME:<LEVEL>:<EXTENDED/NOTEXTENDED>:<SPLASH/NOSPLASH>:QTY
    # LEVEL, EXTENDED and SPLASH are optional. If they are left blank, any is acceptable
    # LEVEL is a number, normally 1 or 2
    # Examples:
    # POTION:STRENGTH:1:EXTENDED:SPLASH:1
    # POTION:JUMP:2:NOTEXTENDED:NOSPLASH:1
    # POTION:WEAKNESS::::1   -  any weakness potion
    #
    # Valid potion names are:
    # WATER, REGEN, SPEED, FIRE_RESISTANCE, POISON, INSTANT_HEAL, NIGHT_VISION, WEAKNESS,
    # STRENGTH, SLOWNESS, JUMP, INSTANT_DAMAGE, WATER_BREATHING, INVISIBILITY
    #
    ##########################################################################################

    challenges:
      # Challenge levels - list as many as you like. If a challenge's level is '' it can
      # be done anytime.
      levels: 'Newbie Jumper Acrobat'

      # The number of undone tasks that can be left on a level before unlocking next level
      waiveramount: 1

      # This section determines what happens when a player unlocks a new level
      # The subname should correspond to the levels listed above
      # Note that there is no section for the first level as it is automatically unlocked
      levelUnlock:
        Jumper:
          # What additional message to send player
          message: 'Congratulations - you unlocked the &9Jumper level!'
          rewardDesc: 'A diamond!'
          itemReward: 'DIAMOND:1'
          moneyReward: 100
          expReward: 100
          # List permissions separated by spaces
          permissionReward: ''
          # Commands to run on this player. Use [player] for their name.
          commands:
          #- kit tools [player]
          #- some other command
        Acrobat:
          # What additional message to send player
          message: 'Congratulations - you unlocked the &aAcrobat level!'
          rewardDesc: '3 diamonds!'
          itemReward: 'DIAMOND:3'
          moneyReward: 100
          expReward: 100
          permissionReward: ''
          # Commands to run on this player. Use [player] for their name.
          commands:
          #- kit tools [player]
          #- some other command
      # Challenge list
      # Challenge names must be in lowercase.
      challengeList:
        lavafinder:
          friendlyname: 'Lava Finder'
          description: 'Create a bucket of lava'
          icon: LAVA_BUCKET
          level: 'Newbie'
          type: inventory
          requiredItems: 'LAVA_BUCKET:1'
          # You can require the player has a certain amount of money for inventory challenges.
          # Remember to mention it in the description!
          # If takeItems is true, the money will be removed, so you may want to give it
          # back in the reward.
          #requiredMoney: 10
          takeItems: true
          itemReward: ''
          rewardText: 'A irritating stick'
          rewardcommands:
          - "give [player] stick 1 0 {display:{Name:\"Irritating Stick\"},ench:[{id:16,lvl:5},{id:19,lvl:2}]}"
          moneyReward: 10
          expReward: 30
          permissionReward: ''
          repeatable: true
          repeatItemReward: 'OBSIDIAN:3'
          repeatRewardText: '3 blocks of obsidian!'
          repeatMoneyReward: 5
          repeatExpReward: 10
          #repeatrewardcommands:
          # Max times limits how many times a challenge can be done. Comment out to make unlimited
          maxtimes: 20
        sheepfinder:
          friendlyname: 'BaaBaa'
          description: 'Find a sheep!'
          icon: WOOL:4
          level: 'Newbie'
          type: collect
          requiredItems: 'SHEEP:1'
          # You can require the player has a certain amount of money for inventory challenges.
          # Remember to mention it in the description!
          # If takeItems is true, the money will be removed, so you may want to give it
          # back in the reward.
          #requiredMoney: 10
          takeItems: false
          itemReward: 'SHEARS:1'
          rewardText: 'A pair of shears!'
          #rewardcommands:
          #- kit tools [player]
          moneyReward: 10
          expReward: 40
          permissionReward: ''
          repeatable: false
        pigfinder:
          friendlyname: 'Oink'
          description: 'Find a pig!'
          icon: GRILLED_PORK
          level: 'Newbie'
          type: collect
          requiredItems: 'PIG:1'
          # You can require the player has a certain amount of money for inventory challenges.
          # Remember to mention it in the description!
          # If takeItems is true, the money will be removed, so you may want to give it
          # back in the reward.
          #requiredMoney: 10
          takeItems: true
          itemReward: ''
          rewardText: 'The Fishing Rod of Destiny!'
          rewardcommands:
          - "give [player] rod 1 0 {display:{Name:\"Rod of Destiny\"},ench:[{id:61,lvl:5},{id:62,lvl:2}]}"
          moneyReward: 10
          expReward: 40
          permissionReward: ''
          repeatable: false
        fleshseller:
          friendlyname: 'Flesh seller'
          description: 'Sell your zombie flesh! 32 pieces required'
          icon: ROTTEN_FLESH
          level: 'Newbie'
          type: inventory
          requiredItems: 'ROTTEN_FLESH:32'
          takeItems: true
          itemReward: 'EMERALD:1'
          rewardText: '1 Emerald!'
          moneyReward: 0
          expReward: 0
          permissionReward: ''
          repeatable: true
          repeatItemReward: ''
          repeatRewardText: ''
          repeatMoneyReward: 10
          repeatExpReward: 0
          maxtimes: 100
        bombmaker:
          friendlyname: 'Bomb Maker'
          description: 'Collect 10 blocks of TNT'
          icon: TNT
          level: 'Newbie'
          type: inventory
          requiredItems: 'TNT:10'
          takeItems: true
          itemReward: 'INK_SACK:3:1 MILK_BUCKET:1 COAL:1 FURNACE:1'
          rewardText: 'Hot cocoa mix'
          moneyReward: 20
          expReward: 20
          permissionReward: ''
          repeatable: true
          maxtimes: 10
        homestead:
          friendlyname: 'Homestead'
          description: 'Build a house that contains at least 1 oak door, bed, bookshelf, crafting table, furnace, glass-block window, and torch.'
          icon: BED
          level: 'Jumper'
          type: collect
          requiredItems: 'BED_BLOCK:1 WORKBENCH:1 GLASS:1 WOODEN_DOOR:1 FURNACE:1 BOOKSHELF:1 TORCH:1'
          takeItems: false
          itemReward: 'JUKEBOX:1 RECORD_12:1 LAPIS_BLOCK:10'
          rewardText: '1 jukebox, 1 music disk, 10 lapis lazuli blocks'
          moneyReward: 100
          expReward: 100
          permissionReward: ''
          repeatable: false
          repeatItemReward: ''
          repeatRewardText: ''
          repeatMoneyReward: 0
          repeatExpReward: 0
        nether:
          friendlyname: 'Nether'
          description: 'Build a nether portal and activate it.'
          icon: NETHERRACK
          level: 'Jumper'
          type: collect
          requiredItems: 'OBSIDIAN:10 PORTAL:1'
          takeItems: false
          itemReward: 'DIAMOND_SWORD:1'
          rewardText: '1 diamond sword'
          moneyReward: 100
          expReward: 100
          permissionReward: ''
          repeatable: false
          repeatItemReward: ''
          repeatRewardText: ''
          repeatMoneyReward: 0
          repeatExpReward: 0
        fisherman:
          friendlyname: '&aFisherman'
          description: 'Catch &b5 Raw Fish, &b5 Raw &bSalmon, &b3 Pufferfish &6and &b1 Clownfish'
          level: 'Jumper'
          type: inventory
          requiredItems: 'RAW_FISH:0:5 RAW_FISH:1:5 RAW_FISH:3:3 RAW_FISH:2:1'
          repeatable: true
          maxtimes: 10
          icon: 349
          takeItems: true
          rewardText: 1 disk and 10 lapis lazuli
          itemReward: 'RECORD_12:1 INK_SACK:4:10'
          permissionReward: ''
          moneyReward: 50
          expReward: 50
          repeatRewardText: 2 redstone, 2 inksac
          repeatItemReward: 'REDSTONE:2 INK_SACK:4:2'
          repeatMoneyReward: 25
          repeatExpReward: 25
        slimefarmer:
          friendlyname: '&aSlime Farmer'
          description: 'Collect &b32 Slimeballs &6from slimes'
          level: 'Jumper'
          type: inventory
          requiredItems: 'SLIME_BALL:32'
          repeatable: false
          icon: SLIME_BALL
          takeItems: true
          rewardText: 4 slime blocks, 1 emerald
          itemReward: 'SLIME_BLOCK:4 EMERALD:1'
          permissionReward: ''
          moneyReward: 70
          expReward: 70
          repeatRewardText: 1 redstone ore, 1 emerald
          repeatItemReward: 'REDSTONE_ORE:1 EMERALD:1'
          repeatMoneyReward: 35
          repeatExpReward: 35
        ittakesavillage:
          friendlyname: 'Run For Mayor'
          description: 'Hold a village meeting with &610 villagers!'
          icon: STONE
          level: 'Acrobat'
          type: collect
          requiredItems: 'VILLAGER:10'
          takeItems: false
          itemReward: 'HOPPER:4'
          rewardText: '4 hoppers'
          moneyReward: 300
          expReward: 300
          permissionReward: ''
          repeatable: false
          repeatItemReward: ''
          repeatRewardText: ''
          repeatMoneyReward: 0
          repeatExpReward: 0
        myprecious:
          friendlyname: 'My Precious'
          description: 'Build an &6iron golem'
          icon: NAME_TAG
          level: 'Acrobat'
          type: collect
          requiredItems: 'IRON_GOLEM:1'
          takeItems: false
          itemReward: 'NAME_TAG:1 ANVIL:1 CAULDRON_ITEM:1 IRON_BLOCK:2'
          rewardText: 'A name tag, an anvil, a cauldron and 2 iron blocks'
          moneyReward: 300
          expReward: 300
          permissionReward: ''
          repeatable: false
          repeatItemReward: ''
          repeatRewardText: ''
          repeatMoneyReward: 0
          repeatExpReward: 0
        snowplay:
          friendlyname: 'Snow Play!'
          description: 'Build a &6snow golem'
          icon: SNOW_BALL
          level: 'Acrobat'
          type: collect
          requiredItems: 'SNOWMAN:1'
          takeItems: false
          itemReward: 'ELYTRA:1'
          rewardText: 'Elytra! Fly baby, fly!'
          moneyReward: 300
          expReward: 300
          permissionReward: ''
          repeatable: false
          repeatItemReward: ''
          repeatRewardText: ''
          repeatMoneyReward: 0
          repeatExpReward: 0
        itsaparty:
          friendlyname: "Nervous truce"
          description: 'Get close to 3 other players'
          icon: PUMPKIN_PIE
          level: 'Newbie'
          type: collect
          requiredItems: 'PLAYER:4'
          takeItems: false
          itemReward: 'EMERALD:6 PUMPKIN_PIE:6'
          rewardText: '6 Emeralds, 6 pumpkin pies'
          moneyReward: 200
          expReward: 200
          permissionReward: ''
          repeatable: false
          repeatItemReward: ''
          repeatRewardText: ''
          repeatMoneyReward: 0
          repeatExpReward: 0
        itsamonsterparty:
          friendlyname: "It's a Monster Party"
          description: 'Have a party - all monsters invited! Get close to a Skeleton, Zombie, Spider, Creeper and Enderman all at the same time.'
          icon: SKULL_ITEM
          level: 'Acrobat'
          type: collect
          requiredItems: 'SKELETON:1 ZOMBIE:1 SPIDER:1 CREEPER:1 ENDERMAN:1'
          takeItems: false
          itemReward: 'SKULL_ITEM:0:2 SKULL_ITEM:2:2 SKULL_ITEM:3:2'
          rewardText: 'Skulls!'
          moneyReward: 200
          expReward: 400
          permissionReward: ''
          repeatable: false
          repeatItemReward: ''
          repeatRewardText: ''
          repeatMoneyReward: 0
          repeatExpReward: 0

    Welcome Warp Signs allow every player to make one warp with a sign. The GUI shows player's heads and allows advertising of the location!
    [​IMG]


    Set Up and Installation
    Compatibility: 1.9 upwards only

    Required Plugins
    • Vault - make sure you are running the latest version!

    Recommended Plugins
    • MultiverseCore - so you can manage multiple worlds

    Installation and Configuration
    For upgrading, see release notes.
    1. Download the plugin (ASkyGrid.jar) and Vault
    2. Place both into your plugins folder
    3. Restart your server
    4. Log in and type /asg to start your adventure!
    5. Type /asgc to see challenges
    Config.yml
    Here is the config.yml:
    Code (Text):
    #############################################################################
    # Config for ASkyGid
    ##############################################################################

    general:
       # Grid height - max is 256
       gridheight: 128

       # Spawn height - height where players will spawn. Can be less than the grid height
       spawnheight: 128

       # Name of the world - if it does not exist then it will be generated
       worldName: ASkyGrid
       # Create a Grid Nether - if this is false, the nether grid world will not be made
       createnether: true

       # distance around 0,0 where players can spawn
       # Example, 1000 will randomly spawn players between -1000,-1000 to 1000, 1000
       distance: 1000

       # Banned commands - these commands cannot be run by players in the world
       # Bypass by Op or with the askygrid.mod.bannedcommands permission
       # The spawner command should be banned otherwise chaos will ensue!
       bannedcommands:
       - spawner

       # Remove mobs - this kills all monsters in the vicinity when the player logs in.
       loginremovemobs: false

       # Remove mobs when /asg.
       gridremovemobs: false

       # Mob white list - these mobs will NOT be removed when logging in or doing /asg
       # Options are: Blaze, Cave_Spider, Creeper, Enderman, Endermite, Giant, Guardian,
       # Pig_Zombie, Silverfish, Skeleton, Spider, Witch, Wither, Zombie
       mobwhitelist:
       - Wither
       - Enderman
       - Pig_Zombie

       # Sets the limit for number of monsters that can spawn in a chunk in this world.
       # Note: this does not limit the number of monsters, just how many spawn naturally.
       # Note: If set to a negative number the world will use the server-wide spawn limit instead.
       # Max is 100
       monsterspawnlimit: 70

       # Sets the limit for number of animals that can spawn in a chunk in this world.
       # Note: If set to a negative number the world will use the server-wide spawn limit instead.
       # Max is 100
       animalspawnlimit: 15

       # Sets the limit for number of water animals [squid] that can spawn in a chunk in this world.
       # Note: If set to a negative number the world will use the server-wide spawn limit instead.
       # Max is 100
       wateranimalspawnlimit: 15

       ##### Economy ######
       # Use economy or not. If true, an economy plugin is required. If false,
       # no money is used or given by challenges.
       # If there is no economy plugin present anyway, money will be automatically
       # disabled.
       useeconomy: true

       # Reset Money - if this is true, will reset the player's money to
       # the starting money (see below) when they start.
       # Recommendation is that this is set to true, but if you run multi-worlds
       # make sure your economy handles multi-worlds too.
       resetmoney: false

       # Starting money - this is how much money new players will have as their
       # balance at the start.
       startingmoney: 0

       # Reset Ender Chest - if true, the player's Ender Chest will be cleared when they
       # start ASkyGrid. Default is false.
       # NOTE: Ender Chests span worlds, so it will clear ALL chests. In general,
       # Enderchests should not be allowed in ASkyGrid unless you only run the ASkyGrid
       # world.
       resetenderchest: false

       # Broadcast 1st time challenge completion messages to all players.
       # Change to false if the spam becomes too much.
       broadcastmessages: true

       # Allow /island teleport when falling. If set to false, all teleporting is
       # disabled until death from the void or until you hit something.
       # See commands that this will block too.
       allowfallingteleport: true
       blockingcommands:
       - home
       #- anotherCommand
       #- andAnotherOne

       # Remove non-repeatable challenges from the challenge GUI when complete
       removecompleteonetimechallenges: false

       # Add enchanted glow to completed challenges (does not work with all clients)
       # Also currently adds an "enchanted" line of text...
       addcompletedglow: true

       # Default maximum number of homes a player can have. Min = 1
       # Accessed via sethome <number> or go <number>
       # Use this permission to set for specific user groups: askyblock.island.maxhomes.<number>
       maxhomes: 1

       # Warp panel - GUI for welcome warp signs. If set to false, old-style
       # text will be used
       usewarppanel: true

       # Mute death messages
       mutedeathmessages: false

       # Config.yml version. DO NOT EDIT. This number only changes if the latest
       # plugin config has been updated. If a new config is detected, it will be
       # auto-saved to config.new.yml.
       version: ${version}

    # List blocks. If the material cannot be placed, bedrock will be used.
    world:
       blocks:
         BOOKSHELF: 3
         BROWN_MUSHROOM: 2
         CACTUS: 10
         CHEST: 1
         CLAY: 2
         COAL_ORE: 20
         DEAD_BUSH: 3
         DIAMOND_ORE: 1
         DIRT: 10
         DOUBLE_PLANT: 10
         GLASS: 1
         GOLD_ORE: 10
         GRASS: 60
         GRAVEL: 10
         IRON_ORE: 20
         LAPIS_ORE: 5
         LEAVES: 30
         LOG: 40
         LONG_GRASS: 10
         MELON: 5
         MOB_SPAWNER: 2
         MOSSY_COBBLESTONE: 5
         MYCEL: 15
         OBSIDIAN: 5
         PISTON_BASE: 1
         PISTON_STICKY_BASE: 1
         PUMPKIN: 5
         PRISMARINE: 1
         RED_ROSE: 10
         RED_MUSHROOM: 2
         REDSTONE_ORE: 8
         SAND: 20
         SANDSTONE: 10
         SEA_LANTERN: 1
         SNOW_BLOCK: 8
         STATIONARY_LAVA: 5
         STATIONARY_WATER: 10
         STONE: 120
         SUGAR_CANE_BLOCK: 5
         TNT: 2
         WEB: 10
         WOOL: 25
         YELLOW_FLOWER: 2
       netherblocks:
       # Beware with glowstone and lava - the lighting calcs will lag the
       # server badly if there are too many blocks.
         STATIONARY_LAVA: 5
         GRAVEL: 30
         MOB_SPAWNER: 2
         CHEST: 1
         NETHERRACK: 300
         SOUL_SAND: 100
         GLOWSTONE: 1
         NETHER_BRICK: 30
         NETHER_FENCE: 10
         NETHER_BRICK_STAIRS: 15
         NETHER_WARTS: 30
         QUARTZ_ORE: 15

    Admin Tips
    Some recommendations to improve game play:

    • If players want to own claims, install a claim protection plugin.


    FAQ

    This section will be updated over time.

    Q. Where do players warp to at the start?
    A. It is random. Admins can set the area in the config.

    Q. Is there any kind of protection?
    A. Yes, the area around a warp sign provides protection (requires WorldGuard). This is optional.

    Commands
    Player Commands

    Do /asg help in the game to see a full set of commands.

    • /asg – warps you to the grid world
    • /asg help - shows help text
    • /asg go <number> - teleport to a numbered island home
    • /asg sethome <number> - sets a numbered home point, up to the max the server allows
    • /asg warps - Lists warps that are available via Welcome Warp Signs
    • /asg warp <name> - warps to a Welcome Warp Sign. The full name does not have to by typed in (just the first few letters)

    Challenges Command
    • /asgc - Shows the GUI for challenges available to the player.

    Admin Commands
    Access via /asgadmin command.

    Console And Game Available Commands
    • /asgadmin reload - reloads all the configuration files. Use this if you have edited the .yml files.
    • /asgadmin completechallenge <challengename> <player> - completes an individual challenge for a player
    • /asgadmin resetchallenge <challengename> <player> - resets a challenge for a player
    • /asgadmin resetallchallenges <player> - clears all challenges for a player
    • /asgadmin info <player> - Displays info on a player and their challenges

    Game-only command

    • /asgadmin tp <player> - Teleport to a player's home location
    • /asdadmin sethome <player> - Sets the player’s home to your location

    Permissions
    Code (Text):

    permissions:
      askygrid.*:
        children:
          askygrid.player.*:
            children:
              askygrid.player.create:
                description: Let the player use the /skygrid command
                default: true
              askygrid.player.sethome:
                description: Let the player set their skygrid teleport point
                default: true
              askygrid.player.challenges:
                description: Let the player use the /challenges command
                default: true
              askygrid.player.warp:
                description: Let the player use /skygrid warp to warp to a players skygrid
                default: true
              askygrid.player.addwarp:
                description: Let the player place a Welcome warp sign
                default: true
          askygrid.mod.*:
            children:
              askygrid.mod.bannedcommands:
                decription: Let a moderator use banned commands
                default: false
              askygrid.mod.info:
                description: Let a moderator see info on a player
                default: op
              askygrid.mod.challenges:
                description: Let a moderator access challenge commands
                default: op
              askygrid.mod.sethome:
                description: Allows setting of a player's home position
                default: op
              askygrid.mod.tp:
                description: Allows teleport to a player's home position
                default: op
          askygrid.admin.*:
            children:
              askygrid.admin.reload:
                description: Reload the config.yml
                default: op
     
    Welcome Warp Signs
    Welcome Warp Signs are an easy way for players to make warps. Each player can generate only one warp. They create a warp by placing a sign with the first line [WELCOME] on it. If the warp creation is successful, that line will become green. If there is a problem, it will become red.

    [If you want Welcome Warp Signs for other worlds or just as a stand alone plugin - download it here]

    Warps are listed under /asg warps and are the player's name. Players can warp by typing /asg warp <name of warp>.

    To destroy or remove a warp, the player should destroy or remove the sign.

    The other lines on the sign can say anything the player wants.

    The safety of a warp is checked to a certain extent, but it's possible for players to create traps with warp signs. This may or may not be okay with the server admin, but can be interpreted as being part of the game.

    Languages
    Admins can edit the locale.yml file to change strings in the game.

    Stats Disclosure
    This plugin utilizes a plugin metrics system, which means that the following information is collected and sent to mcstats.org:

    • A unique identifier
    • The server's version of Java
    • Whether the server is in offline or online mode
    • The plugin's version
    • The server's version
    • The OS version/name and architecture
    • The core count for the CPU
    • The number of players online
    • The Metrics version

    Visit mcstats.org if you would like to learn more about the stats collected. Go into /plugins/PluginMetrics/config.yml to disable stat collecting if you wish.

    Problems or New Feature Ideas?

    Post your ideas. Purchasers will be given priority in all bug fixing and new feature development.
    Luk_3D, KrustyLv and JosephGP like this.

Recent Reviews

  1. Avixk
    Avixk
    5/5,
    Version: V5.0.1
    Disappointing that you can't configure chests and spawners, but it's a well-made plugin!
  2. Mewter
    Mewter
    5/5,
    Version: V5.0.1
    Amazing plugin, been using it for ages!
    The only thing its missing is changing the percentage on mob spawners like RyanMCC explained.
    It would also be nice to be able to choose what items that can appear in the chests!

    Again, Love the plugin, keep it up!
  3. Crimm_Reaper
    Crimm_Reaper
    5/5,
    Version: V5.0.1
    looks nice, didnt do anything stupid when I installed it, just made its own worlds, and I linked em all up with multiverse. Seems to be a pretty solid plugin.
  4. RyanMC
    RyanMC
    5/5,
    Version: V5.0.1
    Really like this plugin, and so do my players. Keep up the development!

    Could you please update this so we can choose which spawners will spawn in each world with a % chance for each? For example:

    # If MOB_SPAWNER is a chosen world block, you can modify the spawner mob types and spawner type chances here.
    spawner-config:
    # If you have modified your worldName you will need to adjust the names of each world here accordingly.
    ASkyGrid:
    - PIG: 25%
    - COW: 25%
    - SHEEP: 25%
    - CHICKEN: 10%
    - SQUID: 10%
    - IRON_GOLEM: 5%
    ASkyGrid_nether:
    - PIG_ZOMBIE: 50%
    - MAGMA_CUBE: 50%
    ASkyGrid_the_end:
    - ENDERMAN: 100%

    Something like this would be great! Also, are we able to configure the possible loo that players can find in chests? This would also be really neat.
  5. Luk_3D
    Luk_3D
    5/5,
    Version: V5.0.1
    Best SkyGrind plugin, thanks for the work :D
    Nice developer, i hope that you can update this plugin in the future.
  6. JAY20004
    JAY20004
    5/5,
    Version: V5.0.1
    Excellent plugin! It fits well with aSkyblock with all the text and stuff. I really recommend this plugin!
  7. TNTUP
    TNTUP
    5/5,
    Version: V5.0.1
    The all best TastyBento's plugins ever (SkyGrid). Glad I've donated for it (was a premium ressource before). Recommended plugin