Async Antibot and Whitelist 3.3

New idea to stop bot attacks!

  1. Jaeger_Danger
    Native Minecraft Version:
    Legacy (< 1.13)
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    • 1.14
    • 1.15
    • 1.16
    • 1.17
    Languages Supported:
    English
    Simple Antibot:

    If you are using 1.8 PLEASE use this version of SKRIPT

    DOWNLOAD SKRIPT-REFLECT FOR ALL VERSIONS

    This uses the AsyncPlayerPreLoginEvent through Skript-Reflect, stopping most loading before it starts happening - Unlike the on connect or on join events through Skript.

    • Using AsyncPlayerPreLogin Event and ServerListPing Event, I am able to check if a player's ip has ever loaded the server on their title menu screen. If they haven't, then they can not join. Once they have, they can join with no problems. This stops the majority of bots which do not load the server on a server list, and allows players easy access to the server. The only downside is, this fully disables Direct Connect if they have not loaded it before. But then, who really uses Direct Connect?

    • Using the same technique through a command I have also made a better whitelist (unlike the vanilla one which for some reason never works exactly right)

    • Now has a strict join connection throttle option
    GIF 1

    GIF 2


    Discord: Jaeger_Danger#3523
    Feel free to message me with any questions.

    Thanks for downloading.

Recent Reviews

  1. ghostly06
    ghostly06
    5/5,
    Version: 3.1
    very cool cool cool cool cool cool cool cool cool cool cool cool cool cool cool cool skript
    1. Jaeger_Danger