AsyncWorldEdit 3.9.4

Async WorldEdit - Edit millions of blocks without lag!

  1. AsyncWorldEdit 2.0-RC4

    SB_prime
    • Updated to WorldEdit 3205-765d987 (tested on WorldEdit up to 3221-91d3292)
    • Use local player list instead of the server list
    • Changed how progress bar works
    • Some code cleanup
    • Added some API functions (check guthub changelog)
    jflory7, KingFaris10, JamesJ and 2 others like this.
  2. AsyncWorldEdit 2.0RC-3

    SB_prime
    Changes:
    * fixed plotme mask handling
    Disoriented, jflory7 and TheMcGuider like this.
  3. AsyncWorldEdit 2.0-RC2

    SB_prime
    Changes:
    ADD: Added dynamic block placing speed
    ADD: Added maximum time AWE can spend on placing blocks
    ADD: Added block filtering before placing - ignore same blocks
    ADD: Added ClassFactory ( needed by ClipboardCommands injector)
    ADD: Added asynced clipboard copy
    ADD: Added WaitFor class used to force sequence for some asynced operations (cut = copy + set(0))
    FIX: Fixed tree/forest generation
    FIX: Fixed injected blocks not bein queued
    FIX: Fixed block get task not stopping correctly
    FIX:...
    jflory7 and TheMcGuider like this.
  4. AsyncWorldEdit 2.0-RC1

    SB_prime
    First release candidate for new WorldEdit API.

    To install this build copy: AsyncWorldEdit.jar and AsyncWorldEditInjector.jar into your plugins folder.

    To use this version you need one of the dev builds of WorldEdit.
    This build was tested with WorldEdit 3132-36c02ae and 3165-75b9f3e.
    This build is not compatible with the old WorldEdit API

    Old version of the plugin for older versions of WorldEdit is available on project page on GitHub...
  5. AsyncWorldEdit 1.3

    SB_prime
    • Fixed handling of asynchronous block get causing invalid chunk state exception
    jflory7, TheMcGuider and SSROCK101 like this.
  6. AsyncWorldEdit 1.2

    SB_prime
    * Fixed brush mask handling bug
    * Added configuration option to turn off the barApi integration
    jflory7 and Ryanb like this.
  7. AsyncWorldEdit 1.1

    SB_prime
    • Updated wrapper classes to WorldEdit 5.6
    • Changed how the message about the AWE global queue limit reached is displayed
  8. 1.0 release

    SB_prime
    I changed how AWE integrates with WorldEdit therefore you may get some errors on the console after it hooks into WE, this is 100% normal! I also changed the way synced block get works and added asynced regen.
  9. AsyncWorldEdit 1.0-RC7a

    SB_prime
    Migrated to GitHub API for version checking.