Sorry for the delay an updates. I will be releasing more frequent updates from now on. I finished my finals.
- Readded the Nofall check
- Fixed a lot of bypasses for the Slime Jump, and Invalid Motion checks
- Fixed onEnable error on 1.7 servers
- Reduced some on ground spoofed false positives on ladders
- Fixed Fast Ladder false positive when jumping inside of slimes
- Fixed a lot of others issues I don't feel like typing out....
AutoEye Anticheat [1.7-1.12] 0.69A
A 100% multi-threaded anticheat.
This update includes some important API changes for AutoEye Premium. It also includes some improvements to invalid motion.
- Readded Inventory Walk check.
- Readded the NoSlowDown check thanks to Kavatch on github.
- Readded the Invalid Pitch check thanks to Kavatch on github.
- Fixed a multitude of issues on servers with 1.12.
- Fixed a lot of things I don't feel like listing if you are wondering if your issues is fixed please visit: https://github.com/heirteir/AutoEye/issues?q=is:issue+is:closed and see if it has the fixed tag....
- Added some more optimization to the plugin via Proguard.
- Added Invalid Pitch and No Slow Down checks. (Thanks to Kavatch on Github)
- Error when a person joins on 1.12 servers is now fixed.
- Fixed Step bypass if player jumped first.
Sorry for the delay in the Impossible Interactions checks. I wanted to fix some false positives that were occurring before adding new checks.
- Fixed false positive with Invalid Motion when a 1.12 client was playing on a 1.8 server while using ViaVersion.
- Fixed issues with players walking on beds.
- Fixed issues with players walking on stairs.
- Fixed issue when exiting flymode while moving in the x direction
- Fixed Kill Aura false positives when...
- Fixed issue on servers with Minecraft 1.12 having an error on startup
Very sorry for the update spam. This update now reflects the changes from the previous update.
- Fixed false positives that occur when a player reconnects to a server
- Fixed some false positives when players are damaged by other players.
Please keep in mind this build may have many bugs. Hello I decided to recode the whole anticheat making it packet based. I haven't readded all the checks back yet, but I wanted to get an update out for your guys so you can help me improve the anticheat!
There were a lot of changes/fixes so I am only going to includes the biggest changes here.
- Removed all Obfuscation (this plugin is now open source)
- All checks are now based on Packets, and don't use any Bukkit...
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