Better Floating Mobs | A Fun Lobby Plugin 2.1

Flying Mobs.. Because why not?

  1. Updated

    Cobwebster
    Support & Request Discord HERE
    PremiumBuyers/Donors Get ranked.

    Now working on this project again, if you have suggestions or reports let me know. Ideally through discord.
    c0mput3 likes this.
  2. Updated Project

    Cobwebster
    If you have any feature requests let me know, this update just updates the SpigotAPI.
  3. Added in sound options

    Cobwebster
    Added in new config defaults for sound and version, if you've already generated the config please add..

    Code (YAML):

    Version
    : 1
    Sounds
    :
      Sound
    : "BLOCK_NOTE_HARP"
      Volume
    : 10
      Pitch
    : 1
      Enabled
    : false
    To your config, once you've got "Version: 1" all future config changes will be automatic.
  4. New entity checks

    Cobwebster
    Added in more checks to make sure to remove the entities if they for some reason don't die from fall damage.

    This plugin is now 100% efficient and cannot increase entity counts. Consider dropping a review if you enjoy this plugin.
  5. Fixes

    Cobwebster
    Fixed the mobdrops conf not hooking.
  6. World Config (Config change required)

    Cobwebster
    This update brings in new config, please add...

    Code (YAML):

    # Keep the worlds you add in upper case
    AllowedWorlds
    :
    - LOBBY
    - HUB
    - WORLD
     
    ^-- Make sure you add that (anywhere)


    As requested by @JohnnyProbably you can now choose which worlds the plugin is enabled in.

    By not having a world in this list none of the FloatingMobs functions will work in that world.
  7. UpdateChecker + New Config required

    Cobwebster
    Please add this to your config,

    Code (YAML):

    Sounds
    :
      Sound
    : "BLOCK_NOTE_HARP"
      Volume
    : 10
      Pitch
    : 1
      Enabled
    : true
     
    This update adds a sound function for hitting mobs in general as well as a update checker.

    (Fixed the wrong msg)
  8. %player% placeholders

    Cobwebster
    You can now change the display message of the mobs which are floating... you can also decide where the name placeholder goes or remove it entirely.

    Add this to your config
    Code (YAML):

    # What the mob is renamed to when you hit.
    MobRenamed
    : "%player% Did this to me!"
     
  9. 1.12 Support

    Cobwebster
    Just confirmed 1.12 support
  10. Permission Update

    Cobwebster
    floatingmobs.hit:
    description: Allows usage
    default: true

    Allows you to negate and limit who uses the floatingmob usage.