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Now working on this project again, if you have suggestions or reports let me know. Ideally through discord.

Better Floating Mobs | A Fun Lobby Plugin 2.1
Flying Mobs.. Because why not?
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Updated
c0mput3 likes this. -
Updated Project
If you have any feature requests let me know, this update just updates the SpigotAPI.
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Added in sound options
Added in new config defaults for sound and version, if you've already generated the config please add..
Code (YAML):
Version: 1
Sounds:
Sound: "BLOCK_NOTE_HARP"
Volume: 10
Pitch: 1
Enabled: false -
New entity checks
Added in more checks to make sure to remove the entities if they for some reason don't die from fall damage.
This plugin is now 100% efficient and cannot increase entity counts. Consider dropping a review if you enjoy this plugin. -
Fixes
Fixed the mobdrops conf not hooking.
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World Config (Config change required)
This update brings in new config, please add...
Code (YAML):
# Keep the worlds you add in upper case
AllowedWorlds:
- LOBBY
- HUB
- WORLD
As requested by @JohnnyProbably you can now choose which worlds the plugin is enabled in.
By not having a world in this list none of the FloatingMobs functions will work in that world. -
UpdateChecker + New Config required
Please add this to your config,
Code (YAML):
Sounds:
Sound: "BLOCK_NOTE_HARP"
Volume: 10
Pitch: 1
Enabled: true
(Fixed the wrong msg) -
%player% placeholders
You can now change the display message of the mobs which are floating... you can also decide where the name placeholder goes or remove it entirely.
Add this to your config
Code (YAML):
# What the mob is renamed to when you hit.
MobRenamed: "%player% Did this to me!"
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1.12 Support
Just confirmed 1.12 support
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Permission Update
floatingmobs.hit:
description: Allows usage
default: true
Allows you to negate and limit who uses the floatingmob usage.
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