Blender Minecraft .json Model Import/Export 0.1

Blender vanilla minecraft .json model import/export

  1. phonon
    Tested Minecraft Versions:
    • 1.12
    • 1.15
    • 1.16
    Source Code:
    https://github.com/phonon/blender-minecraft-json
    This is a Blender plugin for import/export of vanilla minecraft .json models. The exporter is the main focus with more features/options.

    Tested on Blender 2.83

    Installation:
    1. git clone or copy this repository into your Blender scripts/addons or custom scripts folder.
    2. Enable in Edit > Preferences > Add-ons (search for Minecraft JSON Import/Export)

    Export features:
    - UVs
    - Can auto-generate texture from solid material colors
    - Recenter/rescale to fit max Minecraft model volume

    Import features:
    - UVs
    - Shift or center to blender origin

    Other features:
    - Primitives for 8-,16-sided cylinders (solid + hollow)
    - Primitive for sphere approximation

    Not included:
    - Setting model position/scale/rotate on the player model
    - Auto-create material during import and link to texture file (must add material + texture manually after importing)

    Check the README in the github repo for specific details and restrictions on blender workflow. Because minecraft vanilla .json models are highly restrictive, the blender scene/objects to be exported must also follow very specific restrictions. The repo contains two basic blender file export examples.

    My typical workflow:
    1. Model geometry in blender
    2. Add materials and use only solid colors
    3. Export objects + auto generate texture using this exporter
    4. Use Blockbench to set position/scale/rotate on player model

    Example models I've made:
    [​IMG]