BlendMC: A Cinematic Camera plugin for Minecraft Spigot that uses Blender motion paths for cutscenes.
- Native Minecraft Version:
- Legacy (< 1.13)
- Tested Minecraft Versions:
- 1.8
- 1.9
- 1.10
- 1.11
- 1.12
- 1.13
- 1.14
- 1.15
- 1.16
- Source Code:
- https://github.com/BattleDash/BlendMC
- Donation Link:
- https://paypal.me/BattleDashBR
Examples
Click for full video:
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Usage
To use BlendMC, you'll need Blender 2.8 or newer installed on your computer. Once it's done, you can download the latest release of the BlendMC Exporter Addon here.
1. Install Blender 2.8
2. Install the BlendMC Exporter Addon here
3. Select your camera, go to File > Export > BlendMC Camera Exporter, and save as a .blendmc file. Put this in your BlendMC plugin data folder.
API
Using the API is very simple.
To create a cutscene:
To play that cutscene:Code (Java):Player player = null; // However you get a player.
BlendCameraAnimation anim = BlendCameraAnimation.parse(
new File(BlendMC.getInstance().getDataFolder().getAbsolutePath() + "/example.blendmc")); // The fully qualified path to your blendmc file.
// Create a cutscene with the camera start location being the player's current position.
BlendCutscene cutscene = new BlendCutscene(anim, player.getLocation());
If the cutscene is in the wrong direction, you can easily rotate it like this:Code (Java):cutscene.play(player, () -> {
// this optional callback is ran when the cutscene ends
});
Note: You are responsible for things like setting players to spectator mode. BlendMC does not do this automatically.Code (Java):// Rotate the entire cutscene 90° right clockwise.
cutscene.rotateAllFrames((float) Math.toRadians(90));

BlendMC 1.0
A Cinematic Camera plugin for Minecraft Spigot that uses Blender motion paths for cutscenes