A simple plugin that adds a chance for blocks you mine to come to life and attack you! Killing these block monsters will reward you with the original drops of the block you broke.
- Native Minecraft Version:
- Tested Minecraft Versions:
- Source Code:
Monster health, spawn chance, and name are all configurable globally and per block. The configuration file contains documentation on each setting available.
Code (YAML):#The chance of a monster spawning when breaking a block, between 0.0(0%) and 1.0(100%). The default of 0.02 is equal to 2%.
#Default = 0.02
#The health of monsters that spawn when breaking a block, 1 heart is equal to 2.0. Regular zombies have 20.0 health.
#Default = 20.0
#The name of the monster that spawns when breaking a block. %block% will be replaced with the name of the block. Color codes using '&' are supported.
#Default = '&6%block% monster'
mob-name: '&6%block% monster'
#Whether transparent blocks (Trapdoors, Ladders, Flowers, Etc) should be able to spawn monsters when broken.
#Default = true
#Allows you to override the spawn chance, health, and name for specific blocks. The format is the same as the default values above.
#The default example makes stone half as likley to spawn a monster and the spawned monster will have less health and a different name.
#All valid block names can be found by using /blockmonsters dumpblocks in game or in the console.
mob-name: '&6Scary %block% monster'Code (YAML):commands:
usage: /blockmonsters [reload | dumpblocks]
description: General command for this plugin.
description: Allow a user to reload the config file.
description: Allow a user to dump valid block names.