- Native Minecraft Version:
- Legacy (< 1.13)
- Tested Minecraft Versions:
- Source Code:
Boost is a unique and new competitive platform jumping minigame for two or more players.
Take aim and boost other players off their platforms so they fall, and are out. Boosting works from any range across an arena, just aim for the blocks the other player is standing on. You can also boost yourself from platform to platform to move through or climb higher in the arena but be careful, you're easier to target from underneath.
Boost or get boosted!
The last player still on a platform is the winner.
The game play in this game is entirely of my own design. It is not a recreation of something you can find elsewhere. When I designed it there was no other game like it and probably still isn't.
Many thanks to wsman217, @_adnap_, Octoni, @flurbudurbur, @longbow122 for extensive testing and feedback.
Try it yourself
Grab some friends and visit my play-test and demo server: pmme.apexmc.co
View the Boost wiki on GitHub.
Installation - Read a tutorial here
Boost is a self-contained mini game plugin.
Boost will manage queuing for and running games including teleporting players to lobbies and game arenas. Players can use a GUI, sign clicking or commands to join and leave a game lobby and check the leader board. Players are given an instruction book with the essentials of the game on joining.
A single server running Boost supports multiple game arenas running concurrently.
To install Boost, drag the Boost jar file (kicking and screaming if need be) to the server's plugins folder then restart your server.
After installation and first run, you will need to edit the config.yml file to set the spawn location and set the world name(s) in which Boost will operate.
No other plugins are necessary to simply run Boost. However, other plugins are useful for displaying leader board holograms, inventory management on mixed mode servers, controlling ranks, editing maps etc.
Note: While Boost has most of what is required for multi-world support it has no inventory protection. Players will be given Boost-related items.
If you are using a multi-server network with a separate server for Boost this is not a problem.
If you are using multiple worlds on a single mixed-mode server, you should use a plugin such as Multiverse Inventories to keep any Boost worlds in their own inventory group.
Configuration - Read a tutorial here
Boost provides in-game admin commands to set arena and lobby locations. Boost commands provide tab-complete and in-game help. More configuration is available by directly editing config.yml and other configuration files.
Boost supports permissions for players and admins. If run without a permissions plugin, only OP players will have access to admin commands but regular players will have access to player commands.
More information here.
Boost can be translated from English by providing a localized messages.yml, gui.yml and boostSticks.yml file. Localized files should begin with a two-character language prefix and can be enabled in-game.
Thanks to @FengLiQiu for translation into Chinese.
Arena and lobby building - Read a tutorial here
Use "/boost build" to switch to building mode and "/boost nobuild" to return to playing mode. In playing mode you cannot break or place blocks.
A Boost server should contain one main lobby area and, for each game, a queuing lobby and a game arena. Each area should be enclosed or distant such that players cannot wander or jump from one area to another.
The teleport location into each is set in the config.yml file.
Each game arena has a Y value at which a player is considered to have fallen "out" of that game. In the configuration for any arena this is the setting "ground:".
Above that Y value you can place arena platforms in any configuration that you like up to the build limit.
If you start with a void world then this Y value could be near or at 0. If you start with a default overland then this Y value is likely to be more like 64.
Glass platforms are good to see the players below you, although bouncy slime can be fun.
It is not necessary to enclose an arena in a box. As long as players cannot jump back into a lobby or another arena, there is no limit to arena size other than build limits.
Sample arena build and config
Signs - Read a tutorial here
Boost recognises signs that have the correct text.
You can translate or change the sign text in messages.yml.
You can create signs manually as long as they have the correct text, or you can create coloured and correctly written signs with commands.
More information about sign configuration here.
Display your leader board on holograms or NPCs that support PlaceholderAPI.
See the list of place holders provided by Boost here.
If you have any trouble please either raise an issue on GitHub, or ask in the discussion section.
pmme is sponsored by Apex Hosting
If you're keen to run a server of your own, try them out! They have great after sales service. Click the Apex Hosting image below.
Apex Hosting have a pre-made package to create a Boost server with a map similar to my demo server, all with practically zero effort!
Logo by Cool Text: Logo and Graphics Generator
Boost | Unique new minigame (1.12 - 1.17.1) 1.19.2
Minigame - Boost others off their platforms to win.
This game is really fun and will add diversity to the server since its really unique and you come across it in many servers.
The demo server is great way to get a first peak and it got very promising to me.
The developer will contact you when you are interested and he is a big help with fast replied and helping to set it all up.
There was only positive feedback from the players of our server and it definitely is a good way to bring in variety!
Released Boost to our server today. Was a great success with 2 styles of boost gamemode.(Race to the top, and Last Man Standing) Thanks to pmme for the help and quick turnaround with a few things along the way, and spending several hours with us during the release. Awesome Dev!!
The new placeholders introduced work perfectly! Quick response from the dev in the discussion tab and not to mention how fun the plugin itself actually is! Everyone loves it! definitely worth building the maps for it.
You won't regret getting this plugin, I can tell you that!
Wow! This is an amazing plugin. The setup is extremely smooth and the game functions really well on my survival server. All I needed to do was set the auto-que to “true” in the config. I highly recommend this plugin on any server. My only request for the developer is the ability to set a “win-level” so you can add another goal to the game, so players have to try and get as high as they can and at a certain point they win. This would be a great addition so there can be multiple ways to win.