BountyHunters Legacy 2.2.6

Kill players, claim bounties!

  1. [2.2.6] New options

    TeamRequiem
    • Changed the way the player head in the bounty list GUI is calculated and configurated. (items.yml>GUI_PLAYER_HEAD), delete either the entire file or that config section to let the newest one generate on server startup.
    • Changed commands sent when a bounty is placed, increased, or claimed. Delete your config.yml to let the newest version generate on server startup.
    • Removed some messages from messages.yml, they are now in the...
    IsHarilloX, DerekZil and OnyxianSoul like this.
  2. [2.2.5] API, performance, bug fix

    TeamRequiem
    • Fixed a bounty duplication glitch that would happen when the bounty creator is offline while the bounty is claimed.
    • Improved data change performance by caching player data.
    • Changed player data API (added some API for offline player data).
  3. [2.2.4] New option, bug fixes

    TeamRequiem
    • Improved the bounty tracking compass. Right clicking the compass will display an arrow particle as long as you keep the item in your hand. The item display name will be updated as well.
    • Added an option to edit the login message when the player has a bounty on.
    • Fixed an issue with the tracking compass.
    • Removed the bounty physical rewards until further notice.
    IsHarilloX, Funtime, DerekZil and 2 others like this.
  4. [2.2.3] Performance, Towny Support

    TeamRequiem
    BountyHunters
    • Added an option to toggle on towny friendly fire (players can't claim bounties on players who are in the same town).
    • Improved memory usage by saving & unloading player data from the data map when players leave the server.
    GitHub
    • The Github source now gives the 1.13 src.
    • Removed useless files.
    • Improved wiki.
  5. [2.2.2] 1.14 Support

    TeamRequiem
    • Added support for 1.14
    • This build only works with 1.13 and above
    galacticwarrior and kassad like this.
  6. [2.2.1] New placeholder, bug fix

    TeamRequiem
    • Fixed the default bounty-created message (wrong placeholder).
    • Added a %bountyhunters_currnet_bounty% PAPI placeholder.
    • Minor changes, check the repo for full changelogs.
  7. [2.2] API update, Leaderboard fix

    TeamRequiem
    • Recoded the leaderboard. The amount of claimed bounties is now saved in the cache/leaderboard.yml file. Fixed a common issue with the hunters leaderboard.
    • Target particles now start 5s after the server boots.
    • Slightly changed default messages.
    • Added an option to disable death messages when a bounty is claimed/when an illegal kill is done.
    • Improved bounty commands (now support PlaceholderAPI, you can now set multiple commands).
    • Consider deleting your...
  8. [2.1.5] Metrics

    TeamRequiem
    This update is not necessary.
    • Cleaned the repo & changed the plugin structure.
    • Added Metrics.
    galacticwarrior and DeadMaster like this.
  9. [2.1.4] Minor changes

    TeamRequiem
    Keeping the jar posted on spigot up-to-date with the source code on GitHub. This update fixes some bugs including one with /bounties and changes some API stuff.
    NullBlox and DeadMaster like this.
  10. [2.1.3] 1.13 bug fix

    TeamRequiem
    This updates fixes an important compatibility bug for 1.13. Only update if you are using a 1.13 server.
    DeadMaster likes this.