WARNING: This has not been extensively tested. I just wrote it for a project, and though it's worth publishing because it was useful. DO NOT USE ON ANY WORLD WITHOUT A BACK UP
- Native Minecraft Version:
- Tested Minecraft Versions:
Usage: /resizestructure [x1] [y1] [z1] [x2] [y2] [z2] [factor]
All arguments must be integers. The program works a bit buggy with floats and doubles.
The plugin will scale up the build, with the minimum x,y,z block be the same as the original minimum x,y,z, and a maximum x,y,z's position multiplied by the factor. I'll admit this doesn't give a lot of freedom, but it works well if the world only consists of the single build and the minimum is at 0,0,0.
Future versions may include the ability to use doubles, giving freedom to scale the build down instead of up, with any real number instead of just integers, but for now this version can be used to scale structures up.