- Native Minecraft Version:
- Tested Minecraft Versions:
CannonBoost increases the launch power of entities caught within the radius of an exploding TNT.
The boost factor and the entities that are affected can be configured either directly in game, or by changing the config file then reloading the settings. You can also set a list of worlds where the plugin shall have no effect.
The boost also applies to minecart TNT.
1.1: for Spigot versions 1.13 or higher. (tested up to 1.16.3).
1.0: If you are using Spigot 1.12.x, use this one.
Moderators / Low staff
Moderators can use the basic help command, and check the plugin status only. For that, they will need the permission node cannonboost.status granted, given by default to OPs.
Show the list of actions you can use on this command.
Show the current status and settings of the plugin.
All the admin commands below will require the permission node cannonboost.admin granted, given by default to OPs.
Enable or disable the plugin. By disabling the plugin, no explosions will be boosted any longer.
/cboost factor [number|percent]
Check or set the boost factor, used as a multiplier to explosion kickback power. The informed factor can be either a number or a percent value.
/cboost enable|disable world name
Enable or disable a world. By default, all worlds are enabled. Disabling a world, adds its name to list of disabled worlds - those are not to be affected by this plugin.
/cboost enable|disable entity name
Enable or disable an entity. Entities on this list will have a boosted kickback from exploding TNTs. You may want to turn the debug mode on (check the last command on this list), in order to find the names of entities to enable.
Reloads all settings from the config.yml file. The loaded settings will have immediate effect on the running plugin.
Saves all the settings to the config.yml file. When changed, the settings are automatically saved as the server shuts down. This option lets you save them instantly.
/cboost debug [on|off]
Checks the current state of the debug mode (if neither on or off is informed), or toggles it on/off. When debug mode is on, all admins shall receive debug information regarding every TNT explosion and any entities caught within its blast radius. That may be specially useful to identify the names of other entities you may want to include in the list of entities to boost.
In case of changes or updates, be assured that they will always be compatible with previous versions of the plugin.
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