Carbon 1.8

Adds future Minecraft content to older Spigot versions. (Spigot 1.7 ~> Spigot 1.8)

  1. Final Carbon Update

    NavidK0
    ---THIS IS THE LAST UPDATE. THERE WILL BE NO MORE UPDATES AFTER THIS. ANY BUGS WILL REMAIN.---

    This update is simply the latest dev version with all of the features that have been added since 1.7.

    Here's what's been added:
    - Full mob AI (guardians attack, rabbits jump, etc.)
    - Full structure support
    - Pistons with slime blocks launch entities (finally)
    - Generator has been changed to the 1.8 generator
    - @a in /title command fixed
    - Item frames are rotatable and function with comparators...
  2. Spigot 1.8 Preparation Update

    NavidK0
    This update adds a whole lot more features and adds more compatibility with other plugins. It also has some checks and balances in preparation for Spigot 1.8 in order to provide the most compatibility. The transition should be seamless.

    Changelog for Carbon 1.7:
    - Added new 1.8 enchanting and anvils
    - Banners are now craftable
    - Cauldrons now properly clean banners like in 1.8
    - Added armor stands
    - Added inverted daylight sensor
    - Added jump potions (No recipes yet)
    - New mobs spawn...
  3. UPDATE TO THIS IMMEDIATELY

    NavidK0
    Yes, do it.
    -Fixed exploit
  4. Bugfixes and config options

    NavidK0
    Added /carbon command and /carbon reload for reloading config.
    Added config options for protocollib.
    Reimplemented worlds: [] in config.yml.
    Tweaked ore generation to work on full chunk instead of only underground.
    Banners have patterns, but patterns must be spawned in with /setblock command or data tags.
    For example:
    ./summon Item ~ ~1 ~ {Item:{id:425,Count:1,tag:{BlockEntityTag:{Base:0,Patterns:[{Pattern:sku,Color:15}]}}}}
    You would put that in a command block and it would summon an item...
  5. Super Duper Update ver. 2

    NavidK0
    - Fixed a small ore generation error.
  6. Super Duper Fantastical Update

    NavidK0
    Carbon 1.6 Changelog:
    - Added rabbits (and types, but the types must be spawned with /summon Rabbit ~ ~ ~ {RabbitType:x}), guardians, and endermites
    - Mobs have their own (but incomplete) AI
    - Sponge functions and turns into wet sponge
    - Ores generate by default now (removed worlds: [] from config)
    - Guardians drop correct items
    - Rabbits drop correct items
    - Pressure plates can be placed on the new fences
    - Banners have been added (basic colors, no patterns yet) (Banners do not wave on old...
  7. The stone variant update

    NavidK0
    Carbon v1.5

    - Added Diorite, Andesite, and Granite generation
    - Added a few config options
    - Fixed ore generation bug
    - Blocks.STONE and Blocks.SPONGE both equal Carbon.injector().stoneBlock/spongeBlock
  8. The bugfixes for a broken version Update

    NavidK0
    Carbon v1.4.2
    - Fixed acacia fences + gates recipes
    - Fixed red sandstone slabs, but they still don't stack
    - Added hooks for NCP
    -
    Removed hooks, caused crashes on all clients
    - Sheep now drop mutton (NCP prevents eating of new foods, to fix this, simply disable FastConsume protection)
    - Added food recipes
  9. Bug fixes, Sheep drop Mutton

    NavidK0
    Carbon v1.4.1
    - Fixed acacia fences + gates recipes
    - Fixed red sandstone slabs, but they still don't stack
    - Added hooks for NCP
    - Sheep now drop mutton
    - Added food recipes
  10. Version 1.4 update

    NavidK0
    - Stone recipes have been added
    - Acacia and Dark Oak door recipes have been fixed
    - Doors no longer drop in creative when broken
    - Oak doors can now be crafted
    - Cobblestone now smelts in a furnace normally
    - Recipes now work in any crafting area
    - The source of Carbon has been posted online