Hopefully completely fixed the cooldownds problem where the number would randomly go to many days. Because of the changes on how cooldowns are handled, the cooldowns.yml file will be reset, which means one click NPCs will be lost, I'm sorry, I tried to keep them but really had to reset all.
Moved the command /npcmd sound to /npcmd add sound, this makes it more flexible, which means you can now set multiple sounds to make it...
Citizens CMD 2.2
Add commands to a Citizens NPC.
IF YOU ARE STILL ON A VERSION BEFORE 2.0.
Migrating from CitizensCMD-1.2.2 to CitizensCMD-2.0 Guide
Added /npcmd add message - allows you to send raw messages, supporting color.
Added tag -d to the message command, using this will make the message display the NPC name before the message.
READ EVERYTHING BEFORE UPDATING!
THIS VERSION IS A COMPLETE REWRITE AND A LOT OF THINGS CHANGED!
Before updating to the new version please follow this guide:
Migrating from CitizensCMD-1.2.2 to CitizensCMD-2.0 Guide...
Fixed some timings issues.
Updates is now only shown to OP's, was being displayed to all players.
OP's joining might still cause some high timings.
I'll be working on a bigger update soon which will fix more issues and add new features.
Fix the most recent error on enable.
Added a faster more reliable update checker with more content.
Feedback: I've been listening to everyone's feedback, I love most of your ideas and I'll be working on implementing them soon, so please be patient.
Performance: I am also aware of some performance issues, which I have been trying to improve with every update, but I am not good at performance, so if there is anyone who would be whiling to help me out with it...
Added support to /server command.
- Increased cooldown timer;
- Multiple commands support;
- New commands(list and edit);
- Edited command remove;
- One time use NPC by using -1 on the cooldown;
- Better cooldown system;
- New config option to choose cooldown display time, example, 10m or 10min or 10 minutes;
- Improved performance.
This version might be buggy so please let me know if any bug is found!
This is just a small update for 1.12.
I'll be reworking the plugin completely and adding more features.
Expect the 1.1.0 update in the next few days.GreenMrY likes this.
Fixed high tick issues on player join.
Fixed errors on player join caused by previous update.
Added support for version 1.11.2.
Added Messages.yml for custom messages.
Apologies for the inactivity on updates, more feature coming soon.
Leave a feedback about what you would want to be added.pepsiisgross likes this.
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