I've noticed that some players found item duplication exploit on some minigames using crafting inventory. This usually happens when the minigame plugin intercept DamageEvent just before a player dies and subsequently kills the player and respawn him/her at the spawn point without the death-respawn screen.
This plugin would make sure that when a player got enough damage to get killed, all the items in player's inventory are cleared.
- /ciod| help : displays the help menu
- /ciod reload : reloads config.yml file.
- /ciod debug <true|false> : turn on/off debug mode.
- clearinvondeath.admin: allows you to use /ciod reload/debug command.
Just drop ClearInvOnDeath.jar in the plugins folder.
It would be greatly appreciated for your donation to continue providing support for this plugin.