ConditionalDeaths 1.0

Creates event-based scenarios where a player's inventory can be kept

  1. Perotin
    Tested Minecraft Versions:
    • 1.12
    Conditional Events -

    Puts in place a list of events that if configured to be true, players will keep their inventory.

    Example

    Code (Text):
    void-death: true
    Since this is set to true, if a player dies from the void they will keep their inventory.


    Command

    /reloadcd

    Permission - cd.reload
    Description - Reload's the config.yml

    Config

    Code (Text):

    ####
    #
    # Conditional Keep Inventory
    #     By Perotin




    # should players keep their inventories all the time?

    keep-inv: false

    # should players keep their inventories when they die from the void?

    void-death: true

    # should players keep their inventories if they die from starvation?

    starve-death: true


    # should players keep their inventories if they die from drowning?

    drown-death: true


    # should players keep their inventories if they suffocate to death?

    suffocate-death: true


    # should players keep their inventories if they die from fire?

    fire-death: true

    # should players keep their inventories if they die from fall damage?

    fall-death: true

    # should players keep their inventories if they die from a projectile?

    projectile-death: true

    # should players keep their inventories if they die from lava?

    lava-death: true

    # should players keep their inventories if they die from posion?

    poison-death: true


    # should players keep their inventories if they die from thorns?

    thorns-death: true

    # should players keep their inventory if they die from suicide?

    suicide-death: true

    # should players keep their inventories if they die from lightning?

    lightning-death: true

    # should players keep their inventories if they die from contact? (cactus etc)

    contact-death: true


    # should players keep their inventories if they die from wither?

    wither-death: true


    # should players keep their inventories if they die from a falling block

    falling-block-death: true

    # should players keep their inventories if they die from a block explosion? (tnt)

    block-explosion: true

    # should players keep their inventories if they die from an entity explosion? (creepers)

    entity-explosion: true

    # should players keep their inventories if they die from flying into a wall or some other way of dying while flying?

    fly-death: true

     

Recent Updates

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Recent Reviews

  1. AnnaDev
    AnnaDev
    5/5,
    Version: 1.0
    One of the most unique ideas Ive ever seen for long time It's really cool great job.
  2. MothMuse
    MothMuse
    5/5,
    Version: 1.0
    Kind of awesome and honestly one-of-a-kind. not even essentials or CMI has something like this. now if players die from falling in a void world, they dont lose their stuff. likewise, if someone dies in lava or from suffocating in a wall, or other places they wouldn't be able to get back to.. they keep their stuff. quite nice! well done.