CrackShotAdditions 1.0.9

Contains some additions for CrackShot and CrackShotPlus.

  1. Dexuby
    Tested Minecraft Versions:
    • 1.11
    • 1.12
    Features:

    Strong zoom:
    Used to apply a way stronger zoom to a weapon similar to Zoom++ compatible with CrackShotPlus's second zoom and attachments.

    Light on fire:
    Used to create a temporary light when someone is firing the configured weapon for more realism. (Requires LightAPI)
    (Compatible with CrackShotPlus's attachments)

    Hostile mob attraction:

    Used to make hostile mobs in a certain radius around a shooting player attack him.
    (Compatible with CrackShotPlus's attachments)


    Give commands:

    Used to give a certain player a CrackShot(Plus) weapon or weapon ammo with the unbreakable tag to hide the durability aswell as hidden attributes to hide informations like the unbreakable tag, the base items attack speed/damage, etc.

    Hide nametags:

    Used to hide player nametags.
    (Might be incompatible with some scoreboard affecting plugins)

    Custom sounds:

    Used to configure custom resourcepack sounds for configured weapons/their events, currently available for the following:
    • custom-sounds-out-of-ammo
      (Can replace CrackShot's Sounds_Out_Of_Ammo)

    • custom-sounds-shoot-with-no-ammo
      (Can replace CrackShot's Sounds_Shoot_With_No_Ammo)
    (Compatible with CrackShotPlus's attachments)
    [​IMG] DISCORD SERVER: https://discord.gg/ATm66qs
    FOR SUPPORT, SUGGESTIONS, CHANGELOGS, PLANNED CHANGES
    Configuration:
    Code (Text):
    light-cooldown: <cooldown in ms> (ex. 500) (Optional)
    hide-nametags: <true/false> (Optional)
    weapons:
      <weapon title>:
        strong-zoom: (Optional)
          enabled: <true/false>
          type: <FIRST/SECOND> (Optional) (SECOND requires CrackShotPlus)
        light-on-fire: (Optional)
          enabled: <true/false>
          light-level: <light level> (ex. 12)
          offset: (Optional)
            x: <x offset> (ex. 1.0)
            y: <y offset> (ex. 1.0)
            z: <z offset> (ex. 1.0)
            multiplier: <multiplier> (ex. 1.0)
          remove-delay: <delay in ticks> (ex. 10)
        hostile-mob-attraction:
          enabled: <true/false>
          range: <range> (ex. 30)
          blacklist:
            - "<mob type>"
        custom-sounds-out-of-ammo:
          1:
            id: <id>
            volume: <volume> (ex. 1.0)
            pitch: <pitch> (ex. 1.0)
          2:
            ...
        custom-sounds-shoot-with-no-ammo:
          1:
            id: <id>
            volume: <volume> (ex. 1.0)
            pitch: <pitch> (ex. 1.0)
          2:
            ...
    attachments:
      <attachment title>:
        strong-zoom: (Optional)
          enabled: <true/false>
          type: <FIRST/SECOND> (Optional) (SECOND requires CrackShotPlus)
        light-on-fire: (Optional)
          enabled: <true/false>
          light-level: <light level> (ex. 12)
          offset: (Optional)
            x: <x offset> (ex. 1.0)
            y: <y offset> (ex. 1.0)
            z: <z offset> (ex. 1.0)
            multiplier: <multiplier> (ex. 1.0)
          remove-delay: <delay in ticks> (ex. 10)
        hostile-mob-attraction:
          enabled: <true/false>
          range: <range> (ex. 30)
          blacklist:
            - "<mob type>"
        custom-sounds-out-of-ammo:
          1:
            id: <id>
            volume: <volume> (ex. 1.0)
            pitch: <pitch> (ex. 1.0)
          2:
            ...
        custom-sounds-shoot-with-no-ammo:
          1:
            id: <id>
            volume: <volume> (ex. 1.0)
            pitch: <pitch> (ex. 1.0)
          2:
            ...
    Commands:
    Code (Text):
    /csa reload
    * csa.reload
    ? Used to reload the configuration.
    /csa give <player> <weapon>
    * csa.give
    ? Used to give a player a certain weapon with the unbreakable tag and hidden attributes.
    /csa giveAmmo <player> <weapon> <amount>
    * csa.giveAmmo
    ? Used to give a player ammo for a certain weapon with the unbreakable tag and hidden attributes.

    Planned:
    • Give command which grants a weapon and hides all attributes of the it. (like durability, attack speed, etc.)
    • Strong zoom support for CrackShotPlus second zoom.
    • Strong zoom support for CrackShotPlus attachments.
    • Light on fire support for CrackShotPlus attachments.
    • Option to hide nametags.
    • Command to give the configured ammo for a weapon to a player.

    Q&A:

    Q: Can you include a existing feature of CrackShot or CrackShotPlus in this plugin?
    A: No.​

    Q: How can i send suggestions?
    A: Send me a private message on Spigot forums or add me on Discord.

    Q: I have a issue with the light on fire feature, some lights aren't disappearing correctly.
    A: Use the following configuration for LightAPI and adjust your remove-delay/light cooldown.
    Code (Text):
    version: 3
    update-delay-ticks: 1
    max-iterations-per-tick: 400
    updater:
      enable: false
      repo: BeYkeRYkt/LightAPI
      update-delay-ticks: 40
      view-changelog: false
    Rosstail, Nightshade73 and DeeCaaD like this.

Recent Updates

  1. Update - 1.0.9
  2. Update - 1.0.8
  3. Update - 1.0.7

Recent Reviews

  1. P4t0800
    P4t0800
    5/5,
    Version: 1.0.9
    Its an awesome plugin, perfect for replacing that pathetic zoom on default crackshot weapons but like crston, I found a problem with SurvivalMechanics, when i crawl and aim my Sniper the game starts spamming a clicking sound, I dont know if this is fixable?
    1. Dexuby
      Author's Response
      Thanks for your review! If that sound doesn't come from CrackShotAdditions i can't do anything about it.
  2. crston
    crston
    5/5,
    Version: 1.0.9
    good, but SurvivalMechanics sound is very ... WT............. can you supported?
    1. Dexuby
      Author's Response
      Thanks for your review! I can't support custom sounds for SurvivalMechanics unfortunately, try to contact the developer of that plugin with your suggestion.
  3. Darkman_Bree
    Darkman_Bree
    5/5,
    Version: 1.0.9
    Amazing add-on for CrackShot and CrackShotPlus!
    The developer responds very quickly and suggested features are added very fast if it's possible to add.
    1. Dexuby
      Author's Response
      Thanks for your review!
  4. Nightshade73
    Nightshade73
    5/5,
    Version: 1.0.8
    Fantastic addon, Does what It says. Simple and easy. After a bit of configuration im going to like the new muzzle flashes on my guns.
    1. Dexuby
      Author's Response
      Thanks for your review!
  5. MrZany
    MrZany
    5/5,
    Version: 1.0.6
    Perfect! I use crackshot alot on my server and this is an amazing addition to the pathetic zoom on the original!
    1. Dexuby
      Author's Response
      Thanks for your review!
  6. Spalw
    Spalw
    5/5,
    Version: 1.0.5
    Does exactly what it describes really well, a unique addition to crackshot and crackshot plus
    1. Dexuby
      Author's Response
      Thanks for your review!
  7. HeavenCrafter
    HeavenCrafter
    5/5,
    Version: 1.0.1
    A really unique and smart idea for CSP and CS, makes it more realistic in general!
    1. Dexuby
      Author's Response
      Thanks for your review!