CS:MC [BETA] 1.13-1.15.2 0.5b

CS:MC changes the whole aspect of Minecraft, with rounds and bombs, guns like in CS:GO!

  1. barpec12
    Tested Minecraft Versions:
    • 1.13
    • 1.14
    • 1.15
    Contributors:
    danablend
    Further development of the plugin
    As the original creator of the plugin, danablend has retired from the project, and barpec12 has now taken over the plugin development. You can expect many updates to come.

    Introduction:
    CS:MC is a gamemode that changes everything about Minecraft, adding the classic "Defuse" Counter Strike gamemode, where Terrorists gotta plant the bomb while Counter Terrorists should protect bomb sites, and defuse the bomb if it would be planted. More gamemodes are planned out for the future.
    Dependencies:
    CS:MC needs the following things to run properly. Things with an underline are "MUST-HAVE"'s for the plugin to even start.
    • HolographicDisplays
    • Quality Armory - strongly advised, but not required
    • A map to play the game on
    • Config and positions set up (More about that under the "Setting up" section)
    Setting up:
    Before you can start playing the game, there are some things that needs to be clear and set up. That includes the following things:
    • Set up a lobby location (VIA In-game commands)
    • Set up spawn points for both teams (VIA In-game commands)
    • Place bedrock on the bomb-spots (Bombs are set to be placed on bedrock, you can ONLY place bombs on bedrock, this will be configurable in a later update).
    • Optionally mess around with the configuration to fit your needs.
    Here is a video for setting up:


    Here is the default config in case you mess up:
    Code (Text):

    ##################################
    # Counter Strike - CS:GO         #
    # Made by Danablend and barpec12 #
    ##################################
    # Whether the plugin will start games or not.
    enabled: true
    # Whether the plugin should send debug messages to console or not.
    debug: false
    # The minimum amount of players needed to start a game.
    min-players: 5
    # The maximum amount of players allowed into a game.
    max-players: 10
    # The amount of rounds team should won to win the whole game.
    rounds-to-win: 16
    # The amount of maximum rounds in a single game.
    max-rounds: 30
    # The money that each player will get when the first round starts.
    starting-money: 800
    # The money that each player on the winning team will get after a victory.
    money-on-win-reward: 3000
    # The money that each player on the losing team will get after a loss.
    money-on-loss-reward: 2000
    # The block material you can plant the bomb on.
    bomb-material: BEDROCK
    # The amount of seconds it should take for the bomb to explode.
    bomb-timer: 45
    # The amount of seconds players have, to buy items from the shop in start of each round.
    shop-phase-duration: 15
    # The amount of seconds every round will take (Counter Terrorists win if this timer runs out, and the bomb stops the timer if planted).
    match-duration: 120
    # If true, this will allow team mates to shoot each other with their weapons.
    friendly-fire-enabled: false
    # If true, this will shake the screen whenever a player shoots.
    recoil-animation-enabled: true
    # Configuration for weapons:
    # Damage is how many half-hearts each shot will do (So setting it to 2, will make it do 1 full heart of damage).
    # Cost is how much money the weapon will cost to be purchased.
    # Ammunition is how many bullets a weapon can shoot before having to reload.
    # Reloadspeed is the time it takes to reload the weapon. (So for example 2.5 would be 2s and 500ms reload time)
    weapons:
      ak47:
        name: ak47
        display-name: '&e&lAK-47 Rifle'
        material: INK_SAC
        damage: 7
        cost: 2700
        magazine-capacity: 30
        magazines: 3
        reload-speed: 2.5
        weapon-type: RIFLE
        team: TERRORISTS
      vz58:
        name: vz58
        display-name: '&e&lGalil-AR Rifle'
        material: WHEAT
        damage: 5
        cost: 2000
        magazine-capacity: 35
        magazines: 3
        reload-speed: 3.0
        weapon-type: RIFLE
        team: TERRORISTS
      t-pistol-default:
        name: glock
        display-name: '&e&lGlock-18 Pistol'
        material: GOLD_NUGGET
        damage: 6
        cost: 400
        magazine-capacity: 20
        magazines: 3
        reload-speed: 2.2
        weapon-type: PISTOL
        team: TERRORISTS
      m4a1s:
        name: m4a1s
        display-name: '&e&lM4A1s Rifle'
        material: GLOWSTONE_DUST
        damage: 6
        cost: 3100
        magazine-capacity: 25
        magazines: 3
        reload-speed: 3.1
        weapon-type: RIFLE
        team: COUNTER_TERRORISTS
      famas:
        name: famas
        display-name: '&e&lFamas Rifle'
        material: GUNPOWDER
        damage: 5
        cost: 2250
        magazine-capacity: 25
        magazines: 3
        reload-speed: 3.3
        weapon-type: RIFLE
        team: COUNTER_TERRORISTS
      ct-pistol-default:
        name: p30silenced
        display-name: '&e&lUSP-S Pistol'
        material: GHAST_TEAR
        damage: 7
        cost: 400
        magazine-capacity: 12
        magazines: 3
        reload-speed: 2.2
        weapon-type: PISTOL
        team: COUNTER_TERRORISTS
      deagle:
        name: deagle
        display-name: '&e&lDeagle Pistol'
        material: GOLDEN_CARROT
        damage: 12.6
        cost: 700
        magazine-capacity: 7
        magazines: 5
        reload-speed: 2.2
        weapon-type: PISTOL
        team: COUNTER_TERRORISTS
      p30:
        name: p30
        display-name: '&e&lFive-SeveN'
        material: MAGMA_CREAM
        damage: 6.4
        cost: 700
        magazine-capacity: 20
        magazines: 5
        reload-speed: 2.2
        weapon-type: PISTOL
        team: COUNTER_TERRORISTS
      t-mp5k:
        name: mp5k
        display-name: '&e&lMP5'
        material: FERMENTED_SPIDER_EYE
        damage: 5.4
        cost: 1500
        magazine-capacity: 30
        magazines: 4
        reload-speed: 2.97
        weapon-type: RIFLE
        team: TERRORISTS
      ct-mp5k:
        name: mp5k
        display-name: '&e&lMP5'
        material: BLAZE_POWDER
        damage: 5.4
        cost: 1500
        magazine-capacity: 30
        magazines: 4
        reload-speed: 2.97
        weapon-type: RIFLE
        team: COUNTER_TERRORISTS
      sg553:
        name: sg553
        display-name: '&e&lSG 553'
        material: PHANTOM_MEMBRANE
        damage: 6
        cost: 3000
        magazine-capacity: 30
        magazines: 3
        reload-speed: 2.77
        weapon-type: RIFLE
        team: TERRORISTS
      t-awp:
        name: awp
        display-name: '&e&lAWP'
        material: SUGAR_CANE
        damage: 23
        cost: 4750
        magazine-capacity: 10
        magazines: 3
        reload-speed: 3.7
        weapon-type: RIFLE
        team: TERRORISTS
      ct-awp:
        name: awp
        display-name: '&e&lAWP'
        material: RED_DYE
        damage: 23
        cost: 4750
        magazine-capacity: 10
        magazines: 3
        reload-speed: 3.7
        weapon-type: RIFLE
        team: COUNTER_TERRORISTS
     

    Commands and Permissions:
    • /counterstrike (or /cs) - Main command for plugin. Permission: counterstrike.admin
    Texture pack:
    This feature is far from done, but I have taken some textures from the internet and added them to the Sphax PureBDCraft 128x128 texturepack, so that it actually looks like guns. In the future (I don't know when) there will be a proper texturepack for this plugin. If you wish to contribute by creating textures for items in the plugin, please feel free to do so and PM me here on spigot. Click here for the texturepack.
    To-do features:
    • Multiple map support (Where players would vote for the map to play on).
    • Fully fledged texture/resource pack - I'm not sure when this will be done, as I will need someone else to make this for me.
    • More items (Grenades, Pistols, Snipers, Kevlar Vest and Helmet)
    • Recoil when firing with guns (Shake screen when shooting).
    • More gamemodes (Including Deathmatch, Hostages, etc..)
    • More configurable stuff, gun stats are already set up for it, but something like minimum players added to the maximum players would be nice, so its not an exact amount of people needed for every game. Commands for changing stuff would be pretty nice too.
    • An API for other developers to tweak the plugin.
    • Much more, but PLEASE suggest things that I can change, do better or add into the game so it makes for a better experience to play!

Recent Reviews

  1. xZelKiow
    xZelKiow
    5/5,
    Version: 0.5a
    I start by congratulating you on your work, from what I saw, it is a very good plugin.
    I wanted to know if by editing the plugin a bit, there was a way to replace the items offered by other items (and modded items). Thank you in advance ! have a good day
    1. barpec12
      Author's Response
      Thanks for your review!
      You can replace items in current version of the plugin. When using CS:MC without Quality Armory simply change Material in config or add another weapon if you want. If you are using Quality Armory, you have to add custom weapons in its config and create weapon section in CS:MC config ("name:" is the weapon name from QualityArmory). Unfortunately I think it is not possible to use modded items with spigot plugins. It may be possible with Sponge, but it has different api, so I would have to rewrite the plugin. I will think about this.
  2. maxcom1
    maxcom1
    2/5,
    Version: 0.5a
    My opinion is available based on version 1.12.2. :(. The general plugin is cool.
    1. barpec12
      Author's Response
      You are rating plugin version 0.5a, which support 1.13-1.15.2 only (it is written everywhere, in title, in supported versions). Your reveiw is like buying a hot chocolate and complaining, that it is hot instead of cold xd. I am now focused on improving the gameplay on supported versions. When it will be sufficient, I will work on support of other versions.
  3. JqstPentola
    JqstPentola
    5/5,
    Version: 0.2b
    Just add a random join plugin and it will be perfect.You helped some people that cant buy the other csgo plugin :D
  4. WolfDragon26504
    WolfDragon26504
    4/5,
    Version: 0.2b
    I think its a pretty good plugin but you should keep working on it and keeping it upto date for versions and add new featuresand configuration
  5. ParaMeXD
    ParaMeXD
    5/5,
    Version: 0.2b
    nice plugin btw but i have some feature request to you

    can you added this? :
    - Random join command
    - BungeeCord support
  6. Worsan
    Worsan
    5/5,
    Version: 0.2b
    GOOD PLUGIN!!!!!!!!!!

    ---------------------------------------------------------------------
  7. sysadm
    sysadm
    3/5,
    Version: 0.2b
    I installed and go. I press to set the texture pack and crashes. An additional plugin installed. HELP. Sorry for the errors (used Google translator). But the idea is good
  8. Alexander_R.n
    Alexander_R.n
    4/5,
    Version: 0.2b
    Very good for being in BETA. I give 4 stars because there is not so much configuration (maybe it comes later).
  9. guidopro10
    guidopro10
    2/5,
    Version: 0.2b
    I have a strange problem:

    i have the .jar 1.10 file in my plugins folder but the plugin doesn't show up in /pl and it doesn't work but my server is 1.10 and spigot?
    1. barpec12
      Author's Response
      Hello, message me instead about the problem before leaving a review that doesn't help anyone. Have you downloaded all the required plugins?
  10. CoalDragon
    CoalDragon
    4/5,
    Version: 0.2b
    I love the plugin but pleas update it to 1.11
    Keep updating it plizzz and add more futures so it is getting bether!
    1. barpec12
      Author's Response
      The plugin is set to be updated within the next 2 months or so. Thank you.