Custom Items FREE ! Executable Items [1.12-1.18] 3.5.8.0

Custom Items, custom triggers, reproduce your favorite items !

  1. Custom Items with ExecutableItems [1.17] UPDATE (compatible 1.18)

    Ssomar
    Fix a little issue related to crossbow

    Good dev, if you have problem or suggestion join my discord !
    [​IMG]
  2. Custom Items with ExecutableItems [1.17] UPDATE (compatible 1.18)

    Ssomar
    Improve the method to read the usage of an EI (better performances)

    Now EI is compatible with the feature KeepItemDeath of the regions of WorldGuard

    New restriction cancel-brewing: true/false

    New the custom command VEIN_BREAKER [Max_vein_size], now supports the trees of the nether.

    Good dev, if you have problem or suggestion join my discord...
    dinoboss2001 likes this.
  3. Custom Items with ExecutableItems [1.17] UPDATE

    Ssomar
    Added in the ingame editor:
    - The item setting glowDrop
    - The activator setting autoUpdateItem (to automatically update the item config, exampel you added a new attributes, it will be automatically added on the item when the activator will be activated)


    New placeholders:
    - %usage_limit%
    - %entity_lower_case%
    - %entity_name_lower_case%

    New player condition:
    - The condition ifPlayerHasExecutableitem...
  4. Custom Items with ExecutableItems [1.17] UPDATE

    Ssomar
    New block placeholder: %block_dimension% (return nether, custom, normal, end)

    New item feature glowDrop: true/false (default: false)

    Fix a little issue where the message to prevent the player that his inventory is full wasn't sended correclty

    The new features will be added in the ingame editor in the next update.

    [COLOR=rgb(128, 0,...[/B]
  5. Custom Items with ExecutableItems [1.17] UPDATE

    Ssomar
    EDIT the custom command, now it supports the Z rotation LAUNCH {projectile} [rotation angle Y] [rotation angle Z]

    Good dev, if you have problem or suggestion join my discord !
    [COLOR=rgb(0, 0,...[/CENTER]​
  6. Custom Items with ExecutableItems [1.17] UPDATE

    Ssomar
    Fix the custom block command SETBLOCKPOS {x} {y} {z} {material} [bypassWG true or false]

    Fix an issue related to the Pickup of the items

    Fix Remove a debug message associate with the custom placeholders %randX|Y% (Gives you a random number between X and Y)

    New Now when you /ei create with colored LEATHER_ARMOR or FIREWORK_STAR in your hand it saves automaticaly the color...
  7. Custom Items with ExecutableItems [1.17] UPDATE

    Ssomar
    New block command SETBLOCKPOS {x} {y} {z} {material}

    New block conditions IfPlayerMustBeOnTheBlock & IfNoPlayerMustBeOnTheBlock

    Fix the edition of the "despawn delay"

    Fix an issue in 1.12 with the custom projectile of EI (type: ARROW and feature: Color)
    ...​
  8. Custom Items with ExecutableItems [1.17] UPDATE

    Ssomar
    Fix Now it supports PLAYER_HEAD of HeadDatabase correctly

    Fix some issues with the custom projectiles that have the type: SPLASH_POTION

    Good dev, if you have problem or suggestion join my discord !
    [COLOR=rgb(0, 0,...[/CENTER]​
  9. Custom Items with ExecutableItems [1.17] UPDATE

    Ssomar
    Fix the disableStack feature

    Good dev, if you have problem or suggestion join my discord !
    [​IMG]
  10. Custom Items with ExecutableItems [1.17] UPDATE

    Ssomar
    Fix IfIsPowered condition with the redstone lamps

    Fix the setting armorColor

    Good dev, if you have problem or suggestion join my discord !
    [COLOR=rgb(0, 0,...[/CENTER]​