Custom JumpPads | [1.8 - 1.13] 1.12.2

A JumpPad-plugin like no other! Featuring realistic arch-like flight!

  1. [1.12.2] 1.13 Server Lock Fix

    Benz56
    Changelog:
    • 1.13 Fix | Due to some changes in 1.13 a problem regarding reloading and shutting down has irregularly been an issue. The issue seems to have been caused by the JumpPads clean-up algorithm which runs on plugin disable. I've made a few changes and hopefully solved the issue.

      Thanks to @mibby for providing useful info on this issue! :)

    [​IMG]
    mibby likes this.
  2. [1.12.1] 1.8 fix!

    Benz56
    Changelog:
    • Fix | Due to the implementation of the 1.13 support for particles using the 1.12.2 API this caused an error to be thrown on 1.8 servers. This has also been fixed.

    [​IMG]
  3. [1.12.0] 1.13 Support!

    Benz56
    Changelog:
    • 1.13 | Custom Jumppads now supports 1.13. All features, to my knowledge, are working except for the launch effect which has been disabled in 1.13. If you get any errors on startup it is most likely a sound enum that has changed in 1.13. If you can't figure it out for yourself please send me a pm or join the discord :)

    [​IMG]
  4. [1.11.1] Set command fix!

    Benz56
    Changelog:
    • Fix: Prior to this update you could use the '/jp set <attribute> [value]' command on any block; also non-jumppads. This caused some pretty nasty and spammy stacktraces. The issue was caused by a missing check which this update adds. I recommend updating as soon as possible.

      Thanks to @mibby for discovering this issue!

    [​IMG]
    mibby and Jinxed like this.
  5. [1.11.0] Update Checker.

    Benz56
    Changelog:
    • Update Checker: An update checker has been implemented. This will notify you in the console on startup/reloads when a new update is available on Spigot as well as OPs when they join.

      Please note that you won't get notified about this update. Once you've updated to this version you'll get notifications of following new updates.


    • Permission: A new permission regarding the update checker has also been added: jumppads.update

      Players...
  6. [1.10.1] Permission Fix.

    Benz56
    Changes:
    • Fix: Fixed the permission for breaking jumppads. Previously jumppads.create was both used for creating as well as deleting/breaking jumppads. As per 1.10.0 that was no longer the case as jumppads.delete was introduced.

      You will now need jumppads.delete to break jumppads.

    [​IMG]
    Jinxed likes this.
  7. [1.10.0] Commands restructured!

    Benz56
    Changelog:
    • Command Framework: The commands have been totally recoded. JumpPads is now using my latest command framework which is also used in my premium plugins GPS and Pocket Games. The help menu has also been overhauled and now looks like this:
      [​IMG]

      The command framework allows you to easily input commands using...
    sam12213 and Jinxed like this.
  8. [1.9.0] Particles, Sounds, and Fix.

    Benz56
    Changes:
    • Fix: The info command showed 0.0 for permission. This has been fixed.

    • Particle: You can now set a custom particle on a jumppad via the /jp setParticle [particle] command. This is only supported in 1.11 and up.

    • Sound: You can now set a custom sound on a jumppad via the /jp setSound [sound] command. Remember to use the appropriate enum if you are using 1.8 or a newer version.
    ...
    Jinxed likes this.
  9. [1.8.6] Color update!

    Benz56
    Changes:
    • New Command: You can now set individual trail and visualizer colors on each jumppad with this command:

      /jumppad setColor [code ]

      Example:
      /jumppads setColor &a
      This will set the visualizer color and trail color to green. All Minecraft color codes are supported.

      If you execute the command without the [code ] parameter the custom color will get reverted to the default color.

      Suggested by @Mavhill.


    • Teleport Support:...
    Jinxed likes this.
  10. [1.8.5] Sound fix.

    Benz56
    Changes:
    • Sound Enums: Sounds exclusive to newer versions are now also supported in their respective version and up.

    • Sound Volume: The sound volume was incorrect and would play the sound multiple hundred blocks in range. This has been fixed and the sound will now be played at a normal volume.

      Discovered by @mibby, thanks :)
    [​IMG]
    mibby likes this.