Custom Structures is a plugin where you can generate your own builds in the world. You can edit where it spawns and the rate in the config.
- Tested Minecraft Versions:
- Source Code:
Custom Structures for 1.13 can be downloaded here. (Current 1.3.4-Pre2)
/cstructure - info about the plugin.
/cstructure reload - Reloads the plugin.
/cstructure list - List the active schematics.
/cstructure test (schematic name) - Paste the schematic.
(This was done for testing. Each beacon had a chest.)
World Edit (6.1.5)
# Custom Structures
#A list containing all of the schematics.
#When you add a new schematic add it to this list.
#Change the name bellow with what you want. (Note: change the name in the list too!)
#The schematic file. Make sure to include the .schematic
#What biome this a schematic can spawn in. Change to all for all.
#The chance option
#The number that can be picked out of 1000. So if 1 is picked than it spawns.
#The number that the ratio is out off.
#If the structure can spawn in all worlds.
#The y cord the structure will spawn on. Use -1 if you want it to be on the surface.
#If the above is false then the worlds it can spawn in:
Get the biome names from here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/Biome.html
To add multiple biomes just use a comma (,).
(Note: make sure to not add any spaces)Code (YAML):#What biome this a schematic can spawn in. Change to all for all.
This plugin does not come with any pre-made schematics.
This plugin was made out of fun. If you have any ideas for an update please tell me. Report any bugs to github!
If you use the latest version of world edit you can put items in chests! If it does not work it is world edit's fault not this plugin.
Please report any bugs to github or the discussion.
Custom Structures 1.3.3
Generate Structures from schematics. [1.11.x - 1.12]
With this plugin you can spread your building everywhere and in every world on your server. You can set which biome and how often should this plugin place your buildings.
If you are a huge redstone fan, like me, don't be afraid. It works with redstone too! I've created some buildings with redstone stuff and it works as it should.
I can't wait for the next update.
Nice server terraforming toy!
Is handling meta data for chests with items np.
Did 20+ big custom tree schematics per biome np.
Did 40+ custom ore node schematics without any facepalms, yay.
Did Flowers, ferns and big plants all, just in a picky way.
I am sure it is pasting custom flowers all biomes but only seems to place flowers that would appear in those biomes? Seems more populated but wont paste the full disney mix of all flowers, ferns, big plants in 'any' biome, np. Flower forest was completely plastered in all flowers more than usual so it does work as extra populator for flowers. All biomes.
Wish opon a shineystar.schematic...
I noted a potential yay for future update? If the schematic is being put in worldedit clipboard before being pasted to the land maybe get it to run //rotate 90, 180, 270 or 360 before it pastes the house, tree, plant, ore nodes etc so it adds more variation. 30 custom trees with rotated varients look more realistic natural look but would require 120 not 30.
With 30 it looks nice but the feeling is gone quick as they all face the same direction :D A new config option like
"random-rotate-schematic: true" would add win like, big time.
I sincerely thank you for this excellent plugin.
Does what it says on the .jar
Hey man love the plugin, use it for about 200 schematics on my servers, just a suggestion add a feature that allows you to randomly structures within ' y ' ranges rather than a single value so you can place structures in the sky like slime islands from tinkers construct.
This plugin may just solve my generated terrain after all! Got to say this plugin works flawlessly for me. Using my own schematics is just awesome! No more boring old minecraft buildings.
Stop making your players suffer with crap terrain and builds. Try this!