- Tested Minecraft Versions:
- Source Code:
This plugin is designed to hide standard messages about the join and exit of players. You can also set your own messages. The plugin can also output prefixes and suffixes to the chat.
This plugin required Vault and any permission plugin.
The plugin is multilingual, you can translate it into your language. Language files are located in the root directory of the plugin.
Attention, plugin for correct operation requires permission plugin and Vault.
I apologize for my english, I used google translator.
Please evaluate my plugin.
Commands and Permissions:
/customjoinstream or /сjs - customjoinstream.admin - Main command, info page.
/cjs help- customjoinstream.help - Help
/cjs reload - customjoinstream.reload - Reload the plugin
/cjs setjoinloc - customjoinstream.setloc - Setting the start position
/cjs tpjoin - customjoinstream.tpjoin - Teleport to the starting position
/cjs setspawn - customjoinstream.setloc - Installing spawn
/cjs hide - customjoinstream.hide - Switching hiding yourself. No one will see you if hide enebled.
/cjs fly - customjoinstream.fly - Switching your flight status.
/cjs spawn - customjoinstream.spawn - Teleport to spawn.
To display your messages about entering and leaving players in the chat, use the permission customjoinstream.stream
To play sounds and effects when players enter, use the permissions
Hide yourself. No one will see you. Automatically triggers upon join.
#The language used by the plugin. After changing this parameter, you must
#enter /cjs reload command
#Customizable messages about join / quit, you need to give a permission "customjoinstream.stream"
JoinMessage: '&3Player&r %prefix &c%nickname&r %suffix &3has joined the game'
QuitMessage: '&3Player&r %prefix &c%nickname&r %suffix &3has joined the game'
#Hiding all the players. Useful for authorization.
#Sounds and effects at the player entrance
#Permissions "customjoinstream.sound" and "customjoinstream.effect"
#These options do not require permissions.
#Fly on join
#This option should be set to true only if the start location "JoinLoc" has been set
#If any event is to teleport players to the starting position can choose your own or if you want to use in both cases
This is my first plugin, please evaluate.