CustomShop [1.14.x - 1.17] 1.7.3

Vending Machines and Newt's Briefcases [Compatible with ItemsAdder, LocaleLib, crate plugins]

  1. CustomShop 1.0 - Break the limits of conventional chest-shops!

    SolarRabbit
    The following changes have been made:
    - Changed textures of vending machines to exactly two blocks, they look legit now! :)
    - Players are now unable to break newt's briefcases without fully removing all items within.
    - /customshop removeshop now remove shops without drops.
    - Add permission node customshop.removeshop as part of admin permissions to use /customshop removeshop command.
    - Fix retrieving/purchasing un-stackable items from shop giving player illegal...
    AfkF24 likes this.
  2. [New] Language support & improve crates setup processes

    SolarRabbit
    The following changes have been made:
    -
    Added support for multiple languages (currently available languages: english, chinese, italian). Configurable in config.yml. Contact on discord to contribute more languages! Credits given... :)
    - You can now use a shorter command to give crate rewards! See How to Set Up Crates for more info.
    - Updated config.yml to remove the buggy...
  3. [New] Crate Plugins Integration & Towny Shop Plots

    SolarRabbit
    The following changes have been made:
    - You can now use crate plugins (such as the premium Crate Reloaded) to create crates with custom shops as rewards! Refer to How to Set Up Crates for more!
    - Players can now list/add/remove items in normal custom shops that they own but no longer have permissions to destroy.
    - Add new configurable restriction for players to be only able to create/remove shops in...
    Teslabelloh and LlmDl like this.
  4. [New] Towny and WorldGuard support

    SolarRabbit
    The following changes have been made:
    - Added support for Towny's Build & Destroy permissions! Note: players can still interact with shops regardless of area's ItemUse or Switch permissions.
    - Added support for WorldGuard's Build permissions!
    - Made shop breaking faster (45 ticks).
    - Fix non-hand interactions firing exceptions (Does not affect game)

    If you have downloaded an earlier version...
    - Replace the outdated .jar file with the updated .jar file.
    - Start/Restart the server.
  5. [New] Admin Shops and New Designs!

    SolarRabbit
    The following changes have been made:
    - Added admin shops with unlimited stock! Run `/customshop newadminshop` to create one!
    - 5 more new newt's briefcase designs (Prismarine/Ice/Blackstone/Copper/Amethyst)!
    - Fix non-op players unable to break briefcases.
    - Vending machine price tags are now more versatile and will not change no matter how the placement of the items within the vending machine is changed.
    - Added new "customshop.createshop" permission set to true by default.

    If...
  6. [Bug Fix] Shops not breaking

    SolarRabbit
    - Fixed shops not breaking by hand.
  7. [New] Newt's Briefcase

    SolarRabbit
    The following changes have been made:
    - Added Newt's Briefcase with 4 designs (Wooden/Stone/Nether/Sand)! Refer to overview page for usage.
    - Improve price tag style in shop GUIs.
    - Fix block place with left hand when interacting with custom shops.
    - Minor bug fixes (no effect on game).

    If you have downloaded an earlier version...

    - Replace the outdated .jar file with the updated .jar file.
    - Replace the outdated Custom Textures folder with the updated folder.
    -...
  8. [Improvement] Performance & player experience improvements

    SolarRabbit
    The following changes have been made:
    - 5 more new vending machine designs (Prismarine/Ice/Blackstone/Copper/Amethyst)!
    - Added /customshop reload command to reload plugin configurations.
    - Changed drop item behaviour, items no longer get thrown all over the place when removing shops.
    - Changed price tag in shop GUIs to human readable form instead of making players count the number of 0s.
    - Other performance improvements :)

    If you have downloaded an earlier...
  9. [Bug Fix] Break shop in creative mode

    SolarRabbit
    The following bugs have been fixed:
    - Breaking shop in creative not removing the shops.

    If you have downloaded an earlier version...

    - Replace the outdated .jar file with the updated .jar file.
    - If you have any custom shops not embedded in barrier blocks, perform the command `/kill @e[type=minecraft:armor_stand, distance=..1]` while standing right in-front/beside the shop. Use the command `/customshop setcount <player> <newcount>` to set the total shop count of the player to...
  10. [Bug Fix] Player join messages & access others' shops

    SolarRabbit
    The following bugs have been fixed:
    - No transaction messages sent to shop owners joining the server when transactions are made while owner is offline.
    - Non-owners of shop unable to access normal shop GUI.

    If you have downloaded an earlier version...
    - Replace the outdated .jar file with the updated .jar file, that's all!