Discord : https://discord.gg/JPuKjm7
- Tested Minecraft Versions:
- Source Code:
The 1.12 version is the 10.6 and below, everything above 10.6 is 1.14.
What the Plugin Does:
Adds more mechanics to caves in order to make caving a more interesting but challenging experience. Also pimps out caves over time and adds ambient sounds while underground.
Cave Growth -
Caves that are inhabited for a long time grow vines, stalagmites, and generate pebbles to make caves look more cavey and run down.
Hungering Darkness -
The hungering darkness are invisible entities that kill you if they find you in a place with zero light. If you are being targeted by the hungering darkness, you will hear a strange static sound coming towards you.
The way to get rid or kill them is by light so make sure you have a lot of torches.
Cave Ins -
When very, very low underground you should bring a rabbit foot with you to avoid cave-ins from happening. Once a cave-in happens, the cave around you collapses with a deafening blast while blinding you in the process.
Cave Temperature -
When caving, the lava in caves brings the temperature to at least 200,000 C (trust me i'm a scientist). Because of this, when low underground your character will complain and you'll fatigue every now and then.
To avoid this from happening, bring either a water bucket, potion, ice, snow, or etc.
Ambient Sounds -
Sometimes while exploring a cave a creepy song will play or you'll hear strange sounds. A few examples would be water dropping, someone saying "oh" softly, or a spooky music disc playing lowly.
Custom Cave Monsters -
Caves can be scary, so in order to make them as scary as possible I added scarier mobs.
Alpha Spiders are the kings of the spider nation. They can poison you on attack, web you, and even summon minions to help attack. They are very dangerous in small spaces due to the fact that they can web you stuck if you are not careful.
Smoke Demons are the souls of many miners who have died in gas leaks. Due to their unrest, they hunt you down in the form of a shapeless cloud of poisonous gas. However, bright lights can kill them just like the hungering darkness.
Just when creepers couldn't get any worse, now some that spawn in caves blow up into fire, lava, obsidian, and magma. Bring a water bucket and watch your back if you want to live.
Lava Creeper Aftermath:
Lava Creepers shoot lava particles out of their head so that you know which type is which.
Hexed Armor is a more annoying than dangerous mob. If you get hit too many times by hexed armor, the cursed armor will rip off your current armor and glue itself to you.
A monster so hot it scorches the land it walks on. Also sets you on fire if you are hit by it so watch out.
A monster that jumpscares you if you are not careful. If you look away from it while it is attacking or following you, it will teleport in front of you and jumpscare you. Dangerous with other mobs around, but easy to kill alone.
A project gone wrong by scientist. During a attempt to increase the explosion power of creepers, some creepers learned to build TNT out of their surroundings and increase their explosion power themselves.
When the creeper explodes, one to two TNT will appear and also explode causing triple the explosion power.
Miner who couldn't find his way out of the caves below. Eventually by some unknown way, he was resurrected as a zombie and now stalks the caves looking for other miners to join him.
While he walks around, he will place torches if it gets too dark. He also drops items from time to time when he is hit.
A rare mob in the form of a bat that appears and cries randomly, then disappears after some time.
Custom Structures -
Tiny little structures that spawn throughout caves to make exploring more interesting. Chests that can spawn in these structures contain items that you need to survive, so living only in a cave is now possible without traveling to the surface. There are currently 36 different structures, so finding two of the same is decently difficult to do.
- Gets the name of the world you are in for use in the config.
- Permission : dangerc.getworldname
Cave Aging Chance - chance that the world will age caves around players in the server - default value = 2
Cave Aging Change Chance - chance a block will be changed by the cave aging process - default value = 39
So there is a less than 5% chance of a block being changed when aging.
Cave Ambiance Chance - chance of cave ambiance being activated for a individual player. default = 4
25% chance of it being activated.
Cave Walk Temp Chance - chance of player becoming fatigued when walking below y = 25 without a water bucket. default = 1449
Cave Break Block Temp Chance - chance of player becoming fatigued when breaking a block below y = 25 without a water bucket. default = 1450
Cave-In Chance - kinda self explanatory. default = 399
Darkness Spawn Chance - chance of hungering darkness spawning rather than a cave monster. default = 1
Cave Structure Chance - chance of structure being generated in newly formed chunk. default = 2 but I prefer 0 since I have a beefy test server.
Changing Monster Names:
Monster's cannot have the same names nor can they have blank names. This will make the plugin skip those monsters and they will most likely not spawn.
Adding Items to Chests:
In order for a item to be successfully added it must look like this: -DIAMOND
The names that are accepted are the enum names located here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
Names between 1.12 and 1.13 can be slightly different and since that page is updated for 1.13, you might have to look for the 1.12 version's name in order for it to work.
Altering The Names and Chests Example:
Servers that use DangerousCaves:
D.U.M. - Dangerous Underground Mining
On updating the plugin to a newer version, delete the current config and replace the old jar file with the new jar file.
If you come across any errors thrown by the plugin feel free to message me about it so I can fix it.
- Features configurable in config
Dangerous Caves 18
Makes caves more interesting by adding new mechanics and content.