Dangerous Caves 18

Makes caves more interesting by adding new mechanics and content.

  1. Fixed A Dropping Item Error

    OkDexter12
    Reference Title
    avalon666 and starnos like this.
  2. Random Improvements

    OkDexter12
    -Fixed a targeting error in dangerous nether, dangerous caves, and dangerous survival
  3. Cleaned Up Code Some More

    OkDexter12
    Cleaned up how mobs are checked and how players are checked whether they are in caves.
    starnos and mrfloris like this.
  4. Fixed Effect Util

    OkDexter12
    Increased organization and performance of the effects method. If any of you have been getting "Error in side of better elooper" in your consoles, this update may fix that.
    mrfloris, starnos and OnyxianSoul like this.
  5. Easter Egg

    OkDexter12
    Added a little rare easter egg and shrunk the size of the plugin by 20 kb.
  6. Fixed a little whoopsie

    OkDexter12
    Fixed a problem with mob generation that limited how many mobs could spawn.
  7. Full Update to 1.14.3

    OkDexter12
    Update with cave aging and random structures enabled. No more crashes (hopefully)

    This version only works with 1.14.3
    mrfloris, 666, LatePacket and 5 others like this.
  8. Semi - Update to 1.14

    OkDexter12
    Updated to 1.14, however, it seems that blockpopulators are now broken or something and crash in 1.14 so i've blocked off that part until I can find a fix. This means that the small structures do not spawn underground anymore, however, everything else works. Once I find a way to fix the structures, i'll add them into the plugin again.
  9. Stopped shulkers from being affected in Cave-Ins.

    OkDexter12
    What the title says.
    mrfloris and galacticwarrior like this.
  10. Small Update

    OkDexter12
    Made the cave aging only affect normal stone instead of polished andesite, granite, etc. to stop it from messing with buildings.
    mrfloris, DaDMaR777 and Spooner like this.