DeathMessagesPrime 1.13.2

Allows the formatting of all death messages

  1. Fixed a ProjectileSource - String cast error

    CosmoConsole
    This could happen in some rare cases, but should now be fixed.
  2. Fix show-custom-death-msg-on-all-weapons

    CosmoConsole
    Because of a slight change, the custom weapon death messages were being always displayed. This should be fixed now.
    Nightshade73 and SaganWolfric like this.
  3. 1.7 and 1.13 support

    CosmoConsole
  4. Fix intermittent NoSuchMethodError

    CosmoConsole
    This seems to also happen in newer versions at times, so instead we'll check for it properly rather than assuming the method exists on newer versions.
    CWTK likes this.
  5. Fix for 1.8

    CosmoConsole
    The new system didn't work with 1.8 because it used a method that was not available on 1.8. This should be fixed now.
    CWTK likes this.
  6. Rewrite colored message handling

    CosmoConsole
    The handling of colored messages has been rewritten, hopefully taken care of some issues. If any new issues arise from this update, please report them.

    I'm also announcing that this plugin will be updated for 1.13 once it is out and the final version of Spigot for 1.13 is too. It may take a couple days or so, however.
    Nesseley, CWTK and mercurialmusic like this.
  7. Various ender dragon fixes

    CosmoConsole
    Fixed bugs relating to ender dragon and dragon breath deaths.
    PleiadesMC likes this.
  8. Fixed Wither and Dispenser messages

    CosmoConsole
    Self-explanatory, neither of the messages were working but should be now.
    KittyInOveralls likes this.
  9. Added %distance%

    CosmoConsole
    This variable is simply the integer number of blocks of distance between the player and the killer at the time of the death in a death message (if a killer exists).
    KittyInOveralls likes this.
  10. Fix projectile NPE

    CosmoConsole
    A bit more looking before you leap in the actual code regarding the handling of projectile deaths.
    Ethon6 likes this.