DeathMessagesPrime 1.12.28

Allows the formatting of all death messages

  1. Fix intermittent NoSuchMethodError

    CosmoConsole
    This seems to also happen in newer versions at times, so instead we'll check for it properly rather than assuming the method exists on newer versions.
    CWTK likes this.
  2. Fix for 1.8

    CosmoConsole
    The new system didn't work with 1.8 because it used a method that was not available on 1.8. This should be fixed now.
    CWTK likes this.
  3. Rewrite colored message handling

    CosmoConsole
    The handling of colored messages has been rewritten, hopefully taken care of some issues. If any new issues arise from this update, please report them.

    I'm also announcing that this plugin will be updated for 1.13 once it is out and the final version of Spigot for 1.13 is too. It may take a couple days or so, however.
    Nesseley, CWTK and mercurialmusic like this.
  4. Various ender dragon fixes

    CosmoConsole
    Fixed bugs relating to ender dragon and dragon breath deaths.
    PleiadesMC likes this.
  5. Fixed Wither and Dispenser messages

    CosmoConsole
    Self-explanatory, neither of the messages were working but should be now.
    KittyInOveralls likes this.
  6. Added %distance%

    CosmoConsole
    This variable is simply the integer number of blocks of distance between the player and the killer at the time of the death in a death message (if a killer exists).
    KittyInOveralls likes this.
  7. Fix projectile NPE

    CosmoConsole
    A bit more looking before you leap in the actual code regarding the handling of projectile deaths.
    Ethon6 likes this.
  8. Queue glitch possibly fixed

    CosmoConsole
    The exact circumstances of this glitch are still unknown, but the common factor is that a large number of death messages (that either got delayed or were never supposed to be broadcasted in the first place) will get broadcasted at once on specific configurations. There is now a lock around the queue when it comes to broadcasting messages, and some of the checks for each message have been reordered.
    NorthMania likes this.
  9. Fixed 1.8 bug

    CosmoConsole
    When running on 1.8, an occasional error related to AreaEffectCloud could break the plugin. This has now been fixed.
    BrettPlayMC likes this.
  10. Multiline colors fixed

    CosmoConsole
    Fixed some bugs where messages split into multiple lines might lose colors (such as when a weapon name wraps to a second line).