The development of this plugin was sponsored by TheNeoCubest. Check out his channel!
- Tested Minecraft Versions:
- Source Code:
This plugin can do significant damage to your builds. Make sure you make backups if there are buildings you care about. This plugin is best used for survival gamemodes.
This plugin adds many disasters into Minecraft including lightning storms, acid rain, wildfires and meteors. Almost every aspect of the plugin is configurable. This plugin is currently in beta and there may be some bugs so please report rather than leaving bad reviews.
Lightning storms can occur at randomly set intervals (which are configurable) and for a configurable duration, default is 1 minute, lightning will strike the ground near all players. The main way to combat these storms is through the use of lightning rods.
Lightning rods can be constructed by building a tower of 4 iron blocks high and then placing a sign at the bottom. Lightning that strikes within 10 blocks of the lightning rod will be redirected to the rod instead. This is a good way to protect yourself or your house.
If acid rain is enabled in the config it will rain acid any time it rains. This means if you are not in shelter or the desert you will take damage. Acid rain can also warp the terrain. You can setup the acidRain.yml file to change one block type to another during an acid rain storm. As an example grass turns to course dirt, but this can be removed if you don't want terrain warped. The acid rain also can use a resource pack that it will send to players. You can disable this if you do not want the feature.
Meteors are another configurable disasters that you can encounter in this plugin. There are three types of meteors small, medium and large. They all have different explosion power. Whether meteors do damage to the terrain is also configurable, but they will always damage players near the impact. Meteors look like Ghast fireballs, but move incredibly quickly making them hard to see until they have actually impacted. You will however get a warning in chat if one is coming for your location.
Wildfires are the fourth and final disaster. They may not sound like an issue initially, but they can be very dangerous. A fire about 3-5 blocks in size will be randomly generated and the doFireTick gamerule will be set to true. If you do not want the doFireTick gamerule set to true it is best to disable wildfires in the config.