Dragon Slaying 10.2


  1. fixed naming from... well yea

    Title says it.

    I was testing stuff and in my tests i forgot to change the test name back to its custom 1..
    sorry and thanks for reporting this :p
  2. Name that beast!

    + Added ability to set the dragon name
    + Added the ability to ajust its health and max health.

    Config options that must be added to avoid issues:

    Code (Text):
      prefix: '&3[&9Dragon Slayer&3]'
      ingameprefix: '&3[&9Dragon Slayer&3]'
      killer: '&3Enderdragon died by the hands of &9{0}'
      dragonname: '&9FireDragon'
      maxhealth: 2000
  3. The Future

    This update is a huge downgrade from what the plugin used to offer...

    While all 1.8 server related versions are still on the page and their support for settings is still there, i wont update them.

    All "new" updates will be 1.12 related.

    To start simply, i made the plugin go down a ton in features cause most need a recoding and alot of checking but wanted to make sure you guys can have a prefix without a ton of errors or bugs.

    Currently the plugin is plug & play and if "downgrading" from...
  4. 9.2

    + /dragon respawn

    This update was requested.

    As the name suggests this allows you to pre-respawn the dragon as the plugin would when on a timer, it will/should not allow 2 dragons to respawn as it uses the same system as the timed version just speeds up the process.

    This as with the regular dragon system for respawns should only be used on on 1.8 versions. All other things work on any version.
  5. Page Cleanup

    That last page..looked messy didn't it?

    No new things no changes.

    Just making the page look bit better.

    I don't have those programs that create "awesome" pages but it looks alot nicer than before right? :p
  6. Dragon..slayer..

    Ah i love this plugin..1 of my first :p

    This update adds a config option to support ...or fix possible errors on 1.9+ servers.

    respawndragon: false

    When false the plugin will not/should not (attempt) to respawn the dragon.

    New updates for 1.9/1.10 broke alot of dragon plugins and didn't want mine to die completely so here it finally is...

    Been away for a while sorry about that, added new stuff to spigot and updated alot of plugins both private and public.

    This should support all...
  7. 1.9 update

    While testing i did not find any bugs but there is an issue with the respawn in 1.9 unfortunatly...
  8. 1.9 update

    + config setting:
    giveskull: true

    Add this to configuration to either give the skull or not, This is because 1.9 gives a skull while 1.8 does not.
  9. nothing changed

  10. fixes a saving bug

    The Settings.yml when first loaded up remained empty, This update should hopefully fix the pre-settings i done for you that u can find otherwise on the main page, Either update to this and let it regenerate the settings.yml or add the default settings:

    portal: true
    alive: true
    broadcast: true
    multislayer: true