This plugin requires the Spigot fork PaperSpigot and WorldGuard to work
Dynamic Render Distance
This plugin allows your server to show off your spawn/cities/builds in their full glory by dynamically changing the render distance of the player when he enters a specific WorldGuard region, and setting it to default again when he leaves the region.
/drd or /drd help - Shows plugin information
/drd reload - Reloads the config
drd.affected - Only players with this permission are affected by this plugin
drd.reload - Gives access to /drd reload
If you have any problems, crashes or bugs let us know!Code (Text):#Specify the render distance that will be used when
#a player is in one of the regions listed below
#Regions that will trigger the higher render distance
#At what interval we should check in which region the player is
#If this is turned on the plugin will message the player whenever
#the render distance is changed (useful for debugging)
This plugin was originally made for the World of Atlas server but we think a lot of other servers would benefit from it too, thus we decided to publish it.
Change a player's render distance depending on the WorldGuard region (s)he's in