Dynmap v3.0-beta-10

Dynamic 'Google Maps' style web maps for your Spigot/Bukkit server

  1. mikeprimm
    Native Minecraft Version:
    Tested Minecraft Versions:
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    • 1.14
    • 1.15
    Source Code:
    Main support thread: https://forums.dynmap.us - please direct questions here
    Issues/Bugs/Features: https://github.com/webbukkit/dynmap/issues

    A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.

    Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.

    * Highly configurable maps per world
    * Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
    * Players with their faces are visible on the map
    * Chat messages are visible (as balloons or in a chatbox) on the map.
    * Map viewers can chat to players in-game.
    * Current Minecraft time is visible on the map.
    * Current Minecraft weather is visible on the map.
    * WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
    * Overall highly configurable and customizable.

    Copy dynmap-*.jar to plugins directory

    First time use
    When you start Spigot/CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running Spigot/CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.

    If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at https://github.com/webbukkit/dynmap/wiki/Base-Plugin-Settings|Base plugin settings.

    If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about https://github.com/webbukkit/dynmap/wiki/Commands|commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.

    https://github.com/webbukkit/dynmap/wiki/Base-Plugin-Settings - Base plugin settings

    https://github.com/webbukkit/dynmap/wiki/World-and-template-settings - World and template configuration

    https://github.com/webbukkit/dynmap/wiki/Component-Configuration - Component configuration

    https://github.com/webbukkit/dynmap/wiki/HD-Map-Configuration - HD Map configuration

    https://github.com/webbukkit/dynmap/wiki - Wiki

    Dynmap Add-Ons:

    Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:

    * dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
    * dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
    * Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
    * Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
    * Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
    * Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
    * Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
    * Dynmap-GriefPrevention: Add support for showing Grief Protection claims
    * Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
    * Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
    * Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
    * Dynmap-PhysicalShop
    * Dynmap-pyLandmarks
    * Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
    * Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
    * Dynmap-PlayerWarp
    * Dynmap-Citizens: Integrate Citizens with Dynmap

    Mods integrated with Dynmap:

    The following mods are known to support dynmap integration without needing an add-on:

    * DeathTPPlus
    * xWarp
    * Vanish No Packet

    Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.


    This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

    * A unique identifier
    * The server's version of Java
    * Whether the server is in offline or online mode
    * The plugin's version
    * The server's version
    * The OS version/name and architecture
    * The core count for the CPU
    * The number of players online
    * The Metrics version

    If you wish to support Dynmap's development, feel free to donate HERE.

Recent Reviews

  1. Grafhugo
    Version: v3.0-beta-10
    I really like the Plugin, it gives alot of Oppertunities! But also my dynmap started to be black after some time and i dont know why, maybe its due to a restart somebody know how to "fix" it because im playing with the Whole world map...
  2. Tyler0410
    Version: v3.0-beta-10
    Love this plugin. Very easy to setup and haven't had any issues with it. Looks and performs better than I expected.
  3. MeefTeam
    Version: v3.0-beta-10
    love this plug and so does everyone on my server 10/10 would recommend getting this on your server if you haven't already!
    Version: v3.0-beta-10
    I love dynmap and my players love it too. The plugin has a lot of customization for your own needs. Sadly it broke in newest paperspigot update.
  5. solidira
    Version: v3.0-beta-10
    support without answer, no way to send its problems, a plugin that is very well basic, but not working with my versions Luckperm (5.0.88) of which I am obliged to use it for Authme
  6. dinoboss2001
    Version: v3.0-beta-10
    me gusta este plugin siempre atualizan y menten sopportes gracias dynmap por todo..
  7. ilya50
    Version: v3.0-beta-10
    Awesome plugin, I was always delighted with it. It would be just super, if it were possible to add authorization by IP, as well as an event click on the card in the browser, which could be catch in minecraft
  8. oakina
    Version: v3.0-beta-10
    if you want it to go super fast but don't care about artifacts use jpg75 just a tip.

    i enjoy exploring around my world in both flat and surface. thank you for the amazing plugin, one of my all time favorites!

    i dont use the chat feature (ppl should log-in game to chat) but luckily there is an option to disable it. nice
  9. 32Mikey
    Version: v3.0-beta-10
    I love this plugin, but my review is on the lower side mostly because of the issue I'm having with it.

    I run a server with towny and dynmap and no matter what I do, the render stops at 100 tiles and tells me it is "completed" even though it really isn't. How do I fix this?
  10. jaylawl
    Version: v3.0-beta-10
    dont ever change dynmap - youre great as youve always been, good stuff! :)))))))