Just put EditableSign.jar in the plugins folder.
- Tested Minecraft Versions:
- 1.7
- 1.8
- 1.9
- 1.10
- 1.11
- 1.12
- 1.13
- Contributors:
- libraryaddict
You can Sneak + Right-click to edit the sign which is already placed! (only if you have "editablesign.edit" permission and WorldGuard allows you to "USE" or "INTERACT")
You can also edit Essentials' signs ([Sell], [Buy], [Disposal], etc.)
This plugin is based on libraryadict's previous work (SignMagic). He has been contacted and was ok about adding 1.8 support as well as WorldGuard support.
Commands:
Permission Node:
- /es : toggle between editable and non-editable mode
- /es help : displays a help menu
- /es reload : reloads config.yml
Supported region protection plugins:
- editablesign.edit : allows a player to edit a sign
- editablesign.colorsign : allows a player to use colored sign.
- editablesign.admin: bypasses the cooldown restriction
- editablesign.<region_name> : allows a player to edit a sign in the <region_name> world guard region.
Tutorial:
- ASkyBlock
- Factions
- FactionsUUID
- Feudal
- GriefPrevention,
- Kingdoms
- LegacyFactions
- NovaGuilds
- PlotMe
- PlotSquared
- Plotz
- PreciousStone
- RedProtect
- Residence
- Towny
- uSkyBlock
- WorldGuard v6
- WorldGuard v7
in German
Donation:
It would be greatly appreciated for your donation to continue providing support for this plugin.
Code (Text):
Messages:
ErrorMsg: "&c[ES] : Some error occured."
CooldownMsg : "&b[ES] you need to wait for &e%remaining% &bseconds until next edit."
ConfigReloaded: "&a[ES] Success: config file is reloaded."
ESOff: "&a[ES] You're no longer in Sign Edit mode."
ESOn: "&a[ES] You're now in Sign Edit mode."
HelpMessages:
banner:
msg: "=== &e[&aEditableSign Commands List (%version%)&e] &r==="
help:
msg: "&a/es help : displays this help menu."
reload:
msg: "&a/es reload : reloads config file."
permission: "EditableSign.reload"
debug:
msg: "&a/es debug <true|false> : turn on / off the debug mode."
permission: "EditableSign.debug"
#
# the use of WorldGuard,
# player needs to have WorldGuard region flag USE = allow to edit the sign
WorldGuard: true
# Use specific WorldGuard Region name for allowing edit?
UseRegionName: true
Regions: []
#
#
# number of seconds the newly edited sign will be non editable.
#SignCoolDown: 1800
SignCoolDown: 0
#
#
# number of seconds, until next time you can edit a sign.
#WriteCoolDown: 600
WriteCoolDown: 0
#
# log .. if this is true, the author and changed content will be push to the log
Logging: false
# if this option is "true" you will be in the edit mode by default
DefaultInEdit: false
# adjust these event priority if those event processes from this plugin
# interfere with other plugins' event processes.
EventPriorityMap:
PlayerInteractEvent: "LOWEST"
#
BlacklistReplacement: "**"
Blacklist:
- "(?i)\\[buy\\]"
- "(?i)\\[sell\\]"
If you use WorldGuard's USE flag, you can make public notice/message board.
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EditableSign 5.3.1
You can edit a sign with Sneak+Right-Click. (WorldGuard/Essentials signs)
Recent Updates
- fixed typo. Jan 21, 2019
- added more configurable messages. Jan 21, 2019
- added PlotSquare v4 support. Jan 16, 2019