Empires 1.1.1

Empires is a land and group relation management system focused on granular control.

  1. pixelgriffin
    Tested Minecraft Versions:
    • 1.7
    • 1.8
    • 1.9
    • 1.10
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    Supports all Bukkit & Spigot versions
    Empires official test server: mc-experience.net
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    Empires is a relation and land management plugin similar to Factions and Towny. Empires boasts a much higher level of control when dealing with land permissions and player-based relationship systems. A multi-tier officer system allows for ultimate control of your members, while per-chunk flags/permissions allows for perfect control over your land. Create both Kingdoms to serve in vassalage and Empires to rule Kingdoms on your quest to conquer land!

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    • Highly customizable configuration and permission combo
    • Per-chunk flags allowing for interaction permissions to only apply to certain chunks
    • Multi-tiered officer system(Members, Officer 1s, Officer 2s, Officer 3s, Leader)
    • Multiple civilization types (Kingdoms, Empires)
    • Empires can grow by convincing Kingdoms to join their cause
    • Empires can allow better defense networks by allowing access to multiple Kingdom spawns
    • Kingdoms can also help defend Empires through access to Empire spawns
    • Herochat integration, allowing for Kingdom and Ally chat
    • Any version of Herochat is supported (both Legacy and 5.7.0+)
    • Vault integration, allowing for Kingdom/Empire banks
    • Fully customizable break list, allowing for only specific objects to be broken on any claim
    • Fully customizable place list, allowing for only specific objects to be placed on any claim
    • Ally, enemy, and neutral relation system
    • Empires can allow for reduced damage on Empire land
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    • SQL Integration
    • GUI for chunk flags
    • GUI for group permissions
    • Titles/Kingdoms above name plate
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    Code (Text):
    #worlds that do not allow claiming, ex:
    #blacklist:
    #-netherWorld
    #-spawnWorld
    blacklist: []
    #Blocks that can be placed anywhere regardless of claim
    whitelistPlaceableBlocks:
    - TNT
    #Blocks that can be broken anywhere regardless of claim
    whitelistBreakableBlocks:
    - TNT
    #Maximum amount of claiming power a person has
    powerMax: 15
    #Maximum amount of claiming power a person with the permission "Empires.power.extra" has
    power2Max: 20
    #Allows detached claiming if no claims exist in different worlds if true
    interworldClaim: true
    #Vault-integrated cost of creating a Kingdom
    kingdomCost: 100
    #Vault-integrated cost of creating an Empire
    empireCost: 200
    #Maximum length in characters a player's title can be
    maxTitleLength: 10
    #Allows claiming without having the claims next to eachother
    detachClaim: false
    #Players lose claiming power on death if true
    deathPowerLoss: true
    #Players receive their money back if they disband a civilization if true
    disbandMoneyBack: false
    #Allows for reduced damage for your members on your claimed land
    damageReduction: true
    #Allows players to create Empires
    empireCreation: true
    #Allows players to create Kingdoms
    kingdomCreation: true
    #Allows players to choose to block the spawning of mobs on their claims if true
    mobSpawnFlag: true
    #Allows you to integrate with Vault
    useVault: true
    #Allows you to integrate with Herochat
    useHerochat: true
    #The default chat format for Herochat
    defaultChatFormat: '{color}[{nick}§l§f {role}{joined}{title}{color}§f{sender}{color}]
      §f{msg}'
     

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    Empires.blacklist: Allows a player to change the world-claiming blacklist
    Empires.disband.other: Allows a player to disband other civilizations
    Empires.force.join: Allows a player to forcibly join a civilization without invitation
    Empires.force.leader: Allows a player to forcibly become the leader of a civilization without invitation
    Empires.power.keep: Allows a player to keep their claiming power upon death
    Empires.power.extra: Allows a player to have a maximum power set in the config
    Empires.colors.joinable: Allows a player to rename their civilization with colors
    Empires.colors.title: Allows a player to give titles with colors

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    /e access [player]: Gives a player MEMBER access to a chunk
    /e ally [who]: Requests an ally relationship with another Kingdom/Empire/Player
    /e autoclaim: Toggles auto-claiming on or off
    /e blacklist: Adds your current world to the blacklist (Requires Empires.blacklist permission)
    /e chunk [flag] [group] Edits the [flag] permission for your current chunk for the [group] permission group. For non-permission group based permissions simply use /e chunk [flag]
    /e chunk: Shows your current chunks flags
    /e claim: Claims your current chunk
    /e create [name]: Creates a new kingdom with the name [name]
    /e create: Turns your currently owned Kingdom into an Empire
    /e demote [player]: Demotes a player one rank if possible
    /e promote [player]: Promotes a player one rank if possible
    /e deposit [amount]: Deposits [amount] of money into your civilization bank (Requires vault integration)
    /e desc [description]: Changes your civilizations description
    /e disband: disbands your civilization
    /e enemy [who]: Requests an enemy relationship with another Kingdom/Empire/Player
    /e flag [flag] [group]: Edits default settings for chunk flags (when changing a flag, all chunks will be updated)
    /e flag: Shows the default settings for chunk flags
    /e home: Teleports you to your civilization's home
    /e home [home]: Teleports you to another civilization's home with the name [home]
    /e inherit [player]: Sets an heir for a civilization, when the leader leaves, the heir will become the new leader.
    /e invite [player]: Invites a player to join your civilization
    /e join [who]: Joins a civilization if invited
    /e kick [who]: Kicks another player from your civilization if their rank is lower than yours
    /e leader: Forces you into the leader position (Requires Empires.force.leader permission)
    /e leave: Leaves your current civilization
    /e list: Lists the top civilizations in your server
    /e map: Displays a claim map of the surrounding area
    /e name [name]: Changes the name of your civilization to [name]
    /e neutral [who]: Requests a neutral relationship with another Kingdom/Empire/Player
    /e perm [perm] [role]: Edits a permission for a role type (MEMBER, OFFICER_1, OFFICER_2, OFFICER_3, LEADER).
    /e perm: views the permissions for all role types
    /e power: Displays your current power
    /e remove [kingdom]: Removes a kingdom from your Empire
    /e secede: Leaves your current Kingdom's current Empire
    /e sethome: Sets the home players can teleport to via /e home
    /e title [player] [title]: Gives a player a new title
    /e unclaim: Unclaims any of your previously claimed land from your current chunk
    /e unclaimall: Unclaims all of your previously claimed land
    /e who [who]: Shows the civilization information for an Empire/Kingdom/Player
    /e withdraw [amount]: Withdraws [amount] money from your civilization bank (Requires vault integration)
    /e help [page]: Shows the help information at a certain page
    /e help: Shows the first page of the help information
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    No videos yet, if you have made one please contact me!

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    You can find my constant updates and full access to the source code of this plugin for free on my github here: https://github.com/pixelgriffin/Empires
    You are welcome to ask development related questions on my Twitter: @pixelgriffin
    q863109215, Shlobdon and BeeRando like this.

Recent Reviews

  1. Lertu
    Lertu
    4/5,
    Version: 1.0.2
    Good but it's mostly like factions if you please can make it better by adding a gui and very compatible with pex unlike factions it doesn't make prefixes work
    1. pixelgriffin
      Author's Response
      Hello, I will look into adding a GUI for what I can. A friend informed me of the PEX issue you are speaking of. Empires supports Herochat 5.7.0+ at the moment, this may be the root of your issue. I will be adding support for Legacy Herochat soon.
  2. q863109215
    q863109215
    5/5,
    Version: 1.0.2
    Hello, I am very grateful that you can bring such a good plugin, I like, I can share your plugin in other sites do? WWW.MCBBS.NET. I will give the original website.
    1. pixelgriffin
      Author's Response
      You are welcome to do so, but please link this page. Credit would be nice as well.
  3. BeeRando
    BeeRando
    5/5,
    Version: 1.0
    This is a must have for survival servers, role-play servers, pvp servers, and so on. Great plugin all around with lots of customisation.
  4. Shlobdon
    Shlobdon
    5/5,
    Version: 1.0
    Great plugin. Like Factions, but everything it misses + more! Love the customization. Check it out on mc-experience.net