EnchantGui 1.8 ~ 1.14.4 Editable MaxLevel/Prices 2.3.10

Freely choose the enchantment for your items

  1. LegameMc
    Tested Minecraft Versions:
    • 1.8
    • 1.9
    • 1.10
    • 1.11
    • 1.12
    • 1.13
    • 1.14
    My Plugins List
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    BookNews

    EnchantGui 3.0.0 dev-build is available in discord!

    This plugin requires VAULT!

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    click me if the picture is not showing
    Features:
    • Editable prices ( money , level )
    • Editable GUI
    • Able to set the enchantment's max level.
    • Permission for every single enchantment/level
    • Lightweight
    Code (YAML):
    # If the plugin is not up-to-date, you will get a notification when you join the server.
    check-update
    : true

    Prefix
    : '&b&l[&eEnchantGui&b&l] '

    Override-Command
    : true

    #Player are only allowed to open the "EnchantGui" only if the enchanting table was placed by an admin.
    Only-Admin-EnchantTable
    : true

    # If enabled, the GUI will be closed when player is trying to enchant but they don't have enough money/level.
    CloseInventoryWhenNotEnoughCurrency
    : true

    # If enabled, player requires every single enchantment permission (such as enchantgui.enchantments.DAMAGE_ALL) to enchant.
    # Note: enchantgui.enchantment.ALL to access all the enchantments.
    # the permission above only player can access to all enchantments but not level. (If PermissionForEachEnchantmentLevel is enabled).
    # If you want to give player the permission that access to all Enchantments and level , give "enchantgui.enchantment.*" permission to them.
    PermissionForEachEnchantment
    : false

    # If enabled, player requires every single enchantments level (such as enchantgui.enchantments.DAMAGE_ALL.<level>) to enchant.
    PermissionForEachEnchantmentLevel
    : false

    Message
    :
        Successful-Enchant-Item
    : '&cYou have sucessfully enchanted {ENCHANTMENT} into your {ITEM}'
        Not-Enough-Money
    : '&cYou don''t have enough money!'
        Not-Enough-Level
    : '&cYou don''t have enough level!'
        No-Enchantment-Permission
    : '&cYou don''t have permission to enchant this!'
        No-Enchantment-Level-Permission
    : '&cYou don''t have permission to enchant this level!'
        No-Permission
    : '&cYou don''t have permission to do this!'
       
    Code (Text):
    Enchantments:
        # You can cahnge the max level of certain enchantment here
        # Remove a line of enchantment to disable it inside the GUI
        MaxLevel:
            DIG_SPEED: 5
            PROTECTION_ENVIRONMENTAL: 5
            PROTECTION_FIRE: 5
            PROTECTION_FALL: 5
            PROTECTION_EXPLOSIONS: 5
            PROTECTION_PROJECTILE: 5
            OXYGEN: 5
            WATER_WORKER: 1
            THORNS: 3
            DAMAGE_ALL: 6
            DAMAGE_UNDEAD: 5
            DAMAGE_ARTHROPODS: 5
            KNOCKBACK: 5
            FIRE_ASPECT: 5
            LOOT_BONUS_MOBS: 3
            SILK_TOUCH: 1
            DURABILITY: 5
            LOOT_BONUS_BLOCKS: 3
            ARROW_DAMAGE: 5
            ARROW_KNOCKBACK: 2
            ARROW_FIRE: 1
            ARROW_INFINITE: 1
            LUCK: 3
            LURE: 3
            MENDING: 1


    # [1: MONEY , LEVEL], leave the "LEVEL" blank to use only "MONEY" as enchantment.
    # Example: [1: 100], <-- Require $100 to enchant
    # If you want to use "LEVEL" insted of "MONEY", change the "MONEY" value to 0.
    # Example: [1: 0 , 1], <-- Require 1 Level to enchant.

        Cost:
            #Efficiency
            DIG_SPEED:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5

            #Protection
            PROTECTION_ENVIRONMENTAL:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Fire Protection
            PROTECTION_FIRE:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Feather Falling
            PROTECTION_FALL:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Blast Protection
            PROTECTION_EXPLOSIONS:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Projectile Protection
            PROTECTION_PROJECTILE:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Respiration
            OXYGEN:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Aqua Affinity
            WATER_WORKER:
                1: 100 , 1

            #Thorns
            THORNS:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3

            #Sharpness
            DAMAGE_ALL:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
                6: 600 , 6
     
            #Smite
            DAMAGE_UNDEAD:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Bane of Arthoropods
            DAMAGE_ARTHROPODS:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Knockback
            KNOCKBACK:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Fire Aspect
            FIRE_ASPECT:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Looting
            LOOT_BONUS_MOBS:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3

     
            #Silk touch
            SILK_TOUCH:
                1: 100 , 1
     
            #Unbreaking
            DURABILITY:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Fortune
            LOOT_BONUS_BLOCKS:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3

            #Power
            ARROW_DAMAGE:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
                4: 400 , 4
                5: 500 , 5
     
            #Punch
            ARROW_KNOCKBACK:
                1: 100 , 1
                2: 200 , 2

            #Flame
            ARROW_FIRE:
                1: 100 , 1

            #Infinity
            ARROW_INFINITE:
                1: 100 , 1

            #Luck of the Sea
            LUCK:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
     
            #Lure
            LURE:
                1: 100 , 1
                2: 200 , 2
                3: 300 , 3
       
            #MENDING
            MENDING:
                1: 100 , 1
       
     
    Code (YAML):
    FillItem: #Auto-fill all empty slot with the item setted.
        enable
    : true
        item
    :
           material
    : STAINED_GLASS_PANE
           display_name
    : ' '
           quantity
    : 1
           data
    : 3

    Gui-Settings
    :
        name
    : '&9EnchantGui'
        size
    : 54
        player-items
    :
       - 11
        - 12
        - 13
        - 14
        - 15
        - 20
        - 21
        - 22
        - 23
        - 24

        # When plugin couldn't find any item that can be enchanted.
        no-item-found
    :
            material
    : PAPER
            quantity
    : 1
            data
    : 0
            display_name
    : '&cOpps!'
            lore
    :
           - '&cNo item found inside'
            - '&cyour inventory!'

        previous-page-button
    :
            item
    :
              material
    : ARROW
              quantity
    : 1
              data
    : 0
              display_name
    : '&cPrevious page'
              lore
    :
             - ''
            slot
    : 37

        next-page-button
    :
            item
    :
              material
    : ARROW
              quantity
    : 1
              data
    : 0
              display_name
    : '&cNext page'
              lore
    :
             - ''
            slot
    : 43

     
    GUI
    :
        1
    :
          item
    :
            material
    : STAINED_GLASS_PANE
            quantity
    : 1
            data
    : 1
            display_name
    : ' '
            lore
    :
           - ' '
          slot
    : 10
        2
    :
          item
    :
            material
    : STAINED_GLASS_PANE
            quantity
    : 1
            data
    : 1
            display_name
    : ' '
            lore
    :
           - ' '
          slot
    : 19
        3
    :
          item
    :
            material
    : STAINED_GLASS_PANE
            quantity
    : 1
            data
    : 1
            display_name
    : ' '
            lore
    :
           - ' '
          slot
    : 16
        4
    :
          item
    :
            material
    : STAINED_GLASS_PANE
            quantity
    : 1
            data
    : 1
            display_name
    : ' '
            lore
    :
           - ' '
          slot
    : 25
     
    Code (YAML):
    FillItem: #Auto-fill all empty slot with the item setted.
        enable
    : true
        item
    :
           material
    : STAINED_GLASS_PANE
           display_name
    : ' '
           quantity
    : 1
           data
    : 3

    Gui-Settings
    :
        name
    : '&9Enchanting {ITEM_NAME}'
        size
    : 27
        player-item
    : 4
        enchantments-slot
    :
       - 21
        - 22
        - 23

        previous-page-button
    :
            item
    :
              material
    : ARROW
              quantity
    : 1
              data
    : 0
              display_name
    : '&cPrevious page'
              lore
    :
             - ''
            slot
    : 19

        next-page-button
    :
            item
    :
              material
    : ARROW
              quantity
    : 1
              data
    : 0
              display_name
    : '&cNext page'
              lore
    :
             - ''
            slot
    : 25
     
     
        #Available Placeholders
        # {MONEY}, {LEVEL} , {PLAYER_MONEY} , {PLAYER_COST}
        enchantments-lore
    :
        - '&aCost
    : ${MONEY} + {LEVEL} level'
        - '&aCurrent Money
    : {PLAYER_MONEY}'
        - '&aCurrent Level
    : {PLAYER_LEVEL}'
     

        # When the specific enchantment is reached the max level, this will added to the enchanted book lore
        enchantment-reached-max-level
    :
       - '&cReached Max Level'
        - ' '

    GUI
    :
        1
    :
          item
    :
            material
    : STAINED_GLASS_PANE
            quantity
    : 1
            data
    : 1
            display_name
    : ' '
            lore
    :
           - ''
          slot
    : 3
        2
    :
          item
    :
            material
    : STAINED_GLASS_PANE
            quantity
    : 1
            data
    : 1
            display_name
    : ' '
            lore
    :
           - ''
          slot
    : 5

         
    Code (Text):
    /enchant : Open enchant gui
    permission: enchantgui.command.enchant
    /enchant <player> : Open enchant gui for a player
    permission: enchantgui.command.enchant.others
    /enchantgui reload : admin command
    permission: enchantgui.admin.reload

    Permission to open enchant gui from enchanting table: enchantgui.enchant
    Permission to place EnchantGui enchanting table: enchantgui.enchanttable
     

    Please donate if you like the plugin and would like to support me
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    Having issues with the plugin? You can report it in the discord server.
    It might take some time for me to reply as I am a student. Thank you for your patience
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Recent Updates

  1. Fixed Sweeping Edge doesn't work
  2. EnchantGui 2.3.9
  3. EnchantGui 2.3.8

Recent Reviews

  1. Firenet
    Firenet
    5/5,
    Version: 2.3.10
    Very easy to config, great developer / fast support; a really good plugin! Really recommend you all to use it for your server!
  2. evrenaydn
    evrenaydn
    5/5,
    Version: 2.3.10
    Great enchantment GUI plugin, very responsive dev and very kind! Glad about the support.
  3. ImEvo2
    ImEvo2
    5/5,
    Version: 2.3.10
    This is a really well-made plugin and perfect for removing money from the economy by allowing players to make their own gear.
    Super easy to set up too.

    Thank you for the work you put into this :)
  4. RubenCaleb
    RubenCaleb
    5/5,
    Version: 2.3.8
    Good plugin but i have problems can you help me? please for pm?
    ---------------------------------------------------------------------------------------
    1. LegameMc
  5. MythricHD
    MythricHD
    5/5,
    Version: 2.3.6
    Great enchantment GUI plugin, very responsive dev and very kind! Glad about the support.
  6. TIMORAD
    TIMORAD
    5/5,
    Version: 2.3.6
    Perfect plugin! I found a bug, reported it, and it was fixed in few days. I used it on my server and players like it.
  7. F8RG3D
    F8RG3D
    5/5,
    Version: 2.3.5
    awesome plugin and great dev always responds very quickly and helps
    ----------------------------------------------------------------------------------------------------
  8. TakenNone
    TakenNone
    5/5,
    Version: 2.3.4
    Very good plugin! I found a bug, reported it, and it was fixed the next day. Very nice developer!
  9. Saxo_Broko
    Saxo_Broko
    5/5,
    Version: 2.2
    Works great on 1.8 tried on later versions but didn't work so im sticking with 1.8. Wish there was a way to bulk buy though.
  10. eickmung
    eickmung
    5/5,
    Version: 2.2
    Very Good Support Enchant Plugin. The Best Enchant Plugin. Good Job

    Thanks for Author!