Need to make enchantments harder to get? Too many people with really high level and/or multiply-enchanted, overpowered items? Enchantment Limiter can do that for you. It does so by limiting the combination of books in anvil, and limits enchantment tables to yield only one power. When enchanting on a table, it returns a proportional number of XP levels when it removes an enchantment. Since 0.8, if it can reduce the enchantment level to one that is allowed, does that rather than removing it completely.
- Tested Minecraft Versions:
- Source Code:
You can also specify enchantment combinations that are not allowed, like preventing any diamond swords from having sharpness. See configs below. Removes disallowed enchantments from spawned/dropped items, including from mobs or fishing. Or configurably disallow pickup of the item, leaving them alone for players with permissions. [New in 1.5.4] You can also restrict usage of illegal items, if player somehow gets them by other means. Set Fix held items to false.
Enforces the different ways to boost enchants with an anvil, including item+item and item with a permitted book. Also added a fail-safe to account for the Bukkit bug that sometimes permits illegal anvil enchants.
While I was at it repairing the anvil on rejected enchants, I added a new feature you can enable so anvils can never run out
Enchantment Limiter was inspired by inspired by Everyonc, and was based on code from my related plugin, Unbreakable Items.
Full details on configuration and commands still on dev.bukkit.org.
[No, this is not a copy of similar plugin EnchantLimiter here. Mine started in 2014 on Bukkit and maybe he started his when mine wasn't updated, but I think mine has a few more features.]
Enchantment Limiter 3.2.4
Restricts multiple enchants or specific levels by item