EnderDragonTweaks v1.0.0

Simple & configurable tweaks for the Ender Dragon in multiplayer

  1. Evs
    Native Minecraft Version:
    Tested Minecraft Versions:
    • 1.16
    Source Code:
    EnderDragonTweaks - EvsDev
    EnderDragonTweaks improves the defeating of the Ender Dragon, especially in multiplayer. All features can be enabled/disabled individually and are highly configurable.

    • Shared XP drop
      • The same number of experience points is given to every player in the End when the Dragon is defeated
    • Decorative XP orbs
      • XP orbs with no value are spawned above every player in the End to add excitement to the defeat
    • Respawn Dragon Egg
      • The Dragon Egg respawns in a configurable place every time the Dragon is defeated
    • Dragon death announcement
      • A customisable message is displayed in chat when the Dragon is defeated, including the killer's name and the contributors to the fight
    Code (YAML):

    # EnderDragonTweaks - Ender Dragon tweaks, mainly for SMP servers
    # by EvsDev (https://github.com/evs-dev/EnderDragonTweaks)

    # Is the plugin enabled? Should the Dragon death event be registered?
    # DEFAULT: true
    : true

    # The delay in ticks (20 ticks = 1 second) between the death of the Dragon and when this plugin triggers
    # DEFAULT: 80
    : 80

    # |------------------------|
    # |        Features        |
    # |------------------------|

    # Should every player in the End receive XP upon Dragon death?
    : true

    # Should every player in the End have decorative (valueless) XP orbs spawned above them upon Dragon death?
    : true

    # Should the Dragon egg respawn every time the Dragon is defeated?
    : true

    # Should a message be broadcasted when the Dragon is defeated?
    : true

    # |------------------------|
    # |        Settings        |
    # |------------------------|

    # The number of experience points to give each player in the End upon Dragon death
    # DEFAULT: 12000 (68 levels)
    : 12000

    # The number of XP orbs spawned per player upon Dragon death (these are decorative only and have no XP value)
    # If there are a large number of players in the End upon Dragon death, having this too high may cause a lag spike
    # This will not be triggered if enable-xp-drop is disabled
    # DEFAULT: 8
    : 8

    # The coordinates of the Dragon egg when it spawns
    # DEFAULT: 0, 0, 0 (this does not need to be configured by default since the portal coordinates are always (0, 0))
    : 0
    : 0
    : 0
      # Should the y coordinate specified here dictate exactly where the Dragon egg should go?
      # If false, the plugin will try to find an air block above a bedrock block
      # DEFAULT: false
    : false
    # The message broadcasted when the Dragon is defeated
    # Colour/formatting codes are supported using the ampersand (&) symbol (https://minecraft.gamepedia.com/Formatting_codes#Color_codes)
    # !!! QUOTES ("") ARE REQUIRED !!!
    # Macros are replaced when the message is sent
    # MACROS:
    #   <killer>: name of the player who killed the Dragon
    #   <players-in-end>: list of players in the End upon Dragon defeat
    # DEFAULT: <player> just defeated the Ender Dragon!
    : "&6<killer>&r just defeated the &5Ender Dragon&r with help from <players-in-end>!"

    1. Download the latest EnderDragonTweaks-x.x.x.jar
    2. Place it into your server plugins folder
    3. (Re)start your server!
    If you need support, leave a comment here or make a new issue on https://github.com/evs-dev/EnderDragonTweaks/issues

    Thanks for checking out this plugin!
    This helps me improve the plugin and my skills, both of which are greatly appreciated!

Recent Reviews

  1. infectus
    Version: v1.0.0
    Nice feature to have on a semi-vanilla server with many players and group dragon fights. I took this a step further forking the plugin and adding a setting to limit the radius of players that are considered to be a part of the dragon fight. Didn't really wanna give free xp to players that were 10k blocks away raiding end cities, not participating in the dragon fight.
    1. Evs
      Author's Response
      Thanks for the review! It's great that you were able to extend the plugin for your own purposes, and even better that you made a pull request.
  2. stepech
    Version: v1.0.0
    I like it, it's simple with clearly defined purpose and it doesn't try to force me some features I don't need. Just respawns the egg on each kill!!!!
    Thanks a lot! <3
    1. Evs
      Author's Response
      Wonderful, thank you! I'm very glad having the config is useful.