- Tested Minecraft Versions:
What can I do with EntityOptions?
First of all, this plugin allows you to create entities using a GUI (an inventory), that includes Monsters, Animals, and others such NPCs. The idea of the plugin is to make it easier to modify this entities, changing properties like their name, equipments, appearance, and so on..
Now you can spawn entities using a command from the console:
/eo spawn x y z radius <world> <entity-name> <amount>
Below, you can find all the entity properties you can change.
- ✓ GUI for entity creation and editing
- ✓ Entity Editor kit to disable and enable entities
- ✓ Save Entities
- ✓ Remove Entities
- ✓ Spawn Entities with a command
- ✓ Modify Entities properties:
- ✓ Works in 1.8+
- Set Custom Name
- Set Equipments (+Drop Chances)
- Set Health
- Set Amount of Entities to spawn
- Set Appearance (Working on: Sheeps, Villagers, Horses, Parrots, Rabbits, Creepers)
- Persistence Required
- Custom Name Visible
- Can Pickup Items
- No Gravity
- Is Baby
You can check all this guides below if you want to know how to use the plugin correctly.
CREATE AN ENTITY:
For creating an entity you need to use the command /eo. This is going to open you an inventory where you can select the type of entity you want. There are 4 types: MONSTERS, ANIMALS, OTHERS and CUSTOM. The CUSTOM category will not show up unless you have saved an entity on your config before.
Now, you will need to choose the entity to spawn. After that, the "Entity Editing" inventory will open and now you can change the settings as you want. There is a more detailed tutorial below.
EDIT AN ENTITY:
For editing an entity you need to use the command /eo editor. This will give you 3 items. The glass items control the entity AI. If you right click one entity with the item in your hand, you will deactive or activate it. This work for stop entity movement and attack.
Right click an entity with the blaze rod on your hand for start editing their properties. This will open the "Entity Editing" inventory.
There are a lot of entity properties you can edit and change. Here you can find all of them.
Set Custom Name:
Click the Nametag to set a name for the entity. When you select the item, the inventory will be closed and you need to write the custom name on chat.
Same as Custom Name. You need to write the health of the entity on chat. Use only numbers!
Here you can set the amount of entities you want to spawn. This option only works when creating entities.
There are currently 7 extra options. The only thing you need to do is click on these items to activate or deactivate them. Green = ACTIVATED, Red = DEACTIVATED
Currently, this option works only with Sheeps, Horses and Villagers. It sets the look and type of the entity. In the case of sheeps, you can change their color.
The idea is very simple. Just drag and place the armor/items you want, in their respective position. You can click on the iron armor or iron sword to set the drop chance of the respective item. If this is set to 100, the entity will always drop the item.
This will save all the entity properties on the config file, so, in the future you can spawn it again without the need of modifying the properties again.
-/eo Command to start creating an entity
-/eo editor Gives you the Editor Kit used to edit entities
-/eo savedlist Shows you a list with your saved entities
-/eo spawn Command to spawn saved entities
(You can use /eo spawn x y z radius <world> <entity-name> <amount> from the console)
-/eo info Shows plugin info
-/eo help Shows all commands
Just one: entityoptions.use
Please avoid posting bad ratings before asking. If you have problems or bugs with the plugin contact with me or post on the plugin discussion and I will take a look at it.
EntityOptions | Create Entities using a GUI [1.8-1.12] 2.2.2
Create, modify, and save entities in a very easy way!