EventDebug 1.0

Developer Util: Log all Bukkit Events fired

  1. Possible
    This is for all Plugin Developers

    Have you always wondered when which Event is fired, which Data it brings? No more.
    This simple plugin logs all events in console that are fired. Just log on, do your action and be enlightened.

    Feature-List:
    • Blacklist to not log certain events (e.g. spammy PlayerMoveEvent)
    • Only logs Events that happens near to a OP-Player (you)
    • Shows Data given with the event.
    • Supports ALL Bukkit Events, even new ones on updates (Reflections FTW)
    • Triggered in Monitor State. So you see the changes made by other Plugins (e.g. cancelled)

    Commands:
    /ed - Changes Configuration. Should be self-explaining.

    Important: you need to /ed save to store changed configuration on disc. Otherwise the change is only temporary.

    Future Todo:
    • Also log custom events of other plugins
    • Clean up used library to smaller plugin size

    Source: https://github.com/possi/EventDebug
    CI: http://ci.ja-s.de:8080/job/EventDebug/

    Screens:

    Short Mode:
    2015-04-12 12_49_24-C__Windows_system32_cmd.exe - spigot.bat.png

    Full Mode:
    2015-04-12 12_51_38-C__Windows_system32_cmd.exe - spigot.bat.png

Recent Reviews

  1. Tudedude
    Tudedude
    5/5,
    Version: 1.0
    Absolutely invaluable for developing with poor or nonexistent documentation, such as with Cauldron. Just majorly helped me with a Cauldron project, for determining the events that various types of turtles throw.
  2. JordyPwner
    JordyPwner
    4/5,
    Version: 1.0
    Good util and its funny that its 1.000,4kb big :P
    1. Possible
      Author's Response
      Yes i know. It is on todo. I'm using my own library, for configuration and such which is completely shaded into.