Extra Hard Mode 3.13.1

Deliver interesting new challenges for advanced players

  1. 3.13.1

    RoboMWM
    • Use getBlockData for FallingBlock entities (getMaterial uses legacy materials :eek: )
    • Chat prefix can be configured. Meh.
    Hestia23, LogoCat and ShaneBee like this.
  2. 3.13.0

    RoboMWM
    Finally, EHM has been updated to 1.13. Thank you SlimeDog for rigorously testing, and patrons and reviewers for the extra motivation. c: As such, this version is only compatible with 1.13 server versions. Please take note of the bold parts of the changelog.

    1.13-specific updates
    • RealisticChopping (Falling Logs) has been removed. This feature can be found in GraviTree. It...
  3. 3.12

    RoboMWM
    A couple fixes, and a bit more configurable features. Yay updates.
    darkchaos916, SlimeDog and PsychoLynx like this.
  4. 3.11

    RoboMWM
    One day I said "hey let's fix some bugs"
  5. 3.10

    RoboMWM
    Some fixes and a new config option
  6. 3.8.9

    RoboMWM
    This better fix that sql thing
    krustymk likes this.
  7. 3.8.8

    RoboMWM
    Some stuff that isn't all too critical but yea just click download to read the update notes.
    PsychoLynx and krustymk like this.
  8. 3.8.6

    RoboMWM
    Changelog in download link cuz lazy to translate to bbcode
  9. 3.8.5

    RoboMWM
    • A player's speed won't be set if there's no need to do so. This provides (limited) compatibility with other plugins that set a player's speed directly (player.setWalkSpeed) instead of via potion effects. (As such, the repeating task that sets player speed is now split into a task for each player, instead of one task that checks all players.)

    • Damage modifier event handler priority has been changed from MONITOR to HIGHEST. This is also to provide compatibility with other plugins...
  10. 3.8.4

    RoboMWM